I dont know why you should care, but I know why I care and its upsetting how devs do not care about the world theyve built as you said. But I see no reason to stop caring about the game world and its lore from my pov.
The "change" is a confirmed bug. Everyone understands the layout changes regarding mountains, rivers, overall geography, but as I said, this is a confirmed bug and one dev explained how this was a mistake, an oversight, in another topic. If Sargot wasnt in the game at all that wouldnt have been a problem since it would make sense for people to build the town later between timelines of BL and WB, but taking the name of a known town from up north in your other game and giving it to another town down south is a bug. Unintentional changes are bugs, intentional ones are not, and this is not intentional, bruh.
I explained why its inconsistent. The main heroes (not rng'ed) do not have descriptions, those who are randomly generated at the game start or later in campaign do have descriptions.
Not sure If I should laugh or get pissed at this point.
Sorry to break it to you but.. do you guys realize you released companion app dlc with Sargot at south.. so is this a bug turned into feature now? And how come it took you 2 years to even properly respond to this let alone fixing this? This is a 2 minute fix. This bug broke lots of lore info between older M&B titles and Bannerlord. I'm curious if the fix will arrive if so when and how are you going to fix the lore now.
Here, it took me 2 minutes to reproduce it on an unmodded 1.1.0 BETA (the bug is in all the versions post 1.9.0) I specifically said Vlandian scenes the imgur images you sent are from imperial scenes. And I bet some of them are bugged too, you have to find all of them as most - but not all are bugged. So please tell your QA team to just enter all the keep scenes and find which ones are bugged (siege scenes are bugged too).
I dont really remember, but that happens all the time in all sieges, the attacker do not raise their shields at all while waiting to climb the ladders, they just stand there looking at different directions.
No unfortunately its a bug, and its a very old one, its there since 1.6 probably way before. I mean there is literally no reason to enter keeps, but when I do once in a while to speak to king or anyone its incredibly annoying to see 15+ npcs spawning on top of each other at the corner of a room, I wouldnt say its not a bug, it definitely is.