According to NIN3 this unit has been stripped of the menavlion, which I am glad to see. Check this:
I absolutely agree.
The way the maps are laid out favours this zerg effect where the cavalry rampages uncontrollably up to the main points where, in my opinion, the fight should be exclusively melee/ranged.
We all know about the sieges in warband and the totally secondary role of cavalry in them. In Bannerlord, on the other hand, devs have opted for easily climbable ramps and stairs.
Personally I would reduce the up/downward movement speed on short stairs (the horse necessarily has to walk slowly to climb them) and on steeper ones (like for example the one in the G stairs of skala landings) directly block the passage for cavalry (the rider will have to dismount)... and ofc no "backward" tricks.
Because real horses go
up and
down like this
Exactly, here is the dev's commentary.
+
+1