what does this update offer? Bannerlord seems to have a dead end as did VC to me. Perhaps I'm missing something? thanksViking Conquest 2.060 is live! If you have the game on Steam then you should receive the update automatically, otherwise, you can access the installer over on the website download page. Unfortunately, there has been a slight delay with sending the update to other platforms, but we are working to fix this as soon as possible. Server admins can access the updated server files on our website by following the link: Viking Conquest Reforged Edition
- Scaled all scaleable models back up, using natural variances and probabilities, and lop off those too tall to work right with ragdolls
- Updated multiplayer server files
yes on the game, and to Plato, yes, so let's all go into our inner closet or self and say "something" we are trying to articulate the un articulatable, and it is wonderfulI don't particularly like parts of the new system, but I do believe the idea of assigning group commanders with skills/perks along with pre-battle deployment is a good step forward.
It just needs to give control (or "micromanagement") of the troops back to the player!
People have clearly voiced what they want in assigning troops so I think the Devs (@Callum @MRay ...etc) will take that into account and improve on the new system!
we are in the minority, the new system has merit, while removing all the good stuff of the last system. Don't beta players complain about this ? Now we cannot protect weak units, How to do the "train troops" well unless one has no other infantry without shields etc? Am I missing something?I'm surprised more people aren't frustrated by this. An easy way to group troops by type and culture seems like a no brainer. Also a way of grouping your companions into their own unit. Oh well, I guess I'm in the super minority on this one.
all is updated as of last night and the problem still exists. So, lost a brother, I want compensation But really now I cannot send anybody on a quest. This is major, and known for a long long time, what about it?
the problem still exists,Unfortunately, it seems like same problem occured again. I have played game more than 300 hours and never met this problem before 1.7.0 beta update. My brother seems to be stuck "HOLDING" in Marunath after I sent him to a mission.(Mission failed btw) And his wife is also lost in Marunath after I was defeated in a battle. I tried to assign them to governor or tried to create party with them, but none of them worked.
I found a solution using developer console, (Give them to an enemy lord as a prisoner with cheat command, then defeat the lord, they are released and found one of my castles, then I can use them again), But I don't want to use developer console to solve a bug inside of the game, and I don't know if it happens again, and I would have to do it all over.(I don't like to use cheats, developer console, mods etc.., I prefer to play game in native.) Please respond. (I created a ticket and uploaded save game, screenshot of the problem)
They are holding, brother in a city but not really there, and companion in a village, but not there for 125 days, the brother longer than that. So, no way to find them? So what is the solution? Don't send anybody out because they could be unrecoverable?Okay but does the clan list (left on party screen) say STAYING or HOLDING, if it says HOLDING they're not anywhere actually, just in a cool down and will eventually spawn somewhere else and it will say STAYING. If they're staying look in the tavern or keep in the UI bar, I don't know if they will go to a village like that.
I have a brother and companion listed as in a town, other in village, they cannot be found, NPCs no clue, no bandit bases found, not found in local villages and towns, no bandits had them captive. Any clues on this? Not in any dungeons or taverns or in games either.Is it possible they had a zero success chance? I think it's not well implemented and I would just not do it. The HOLDING should eventually turn to STAYING and they may change to another location and you can access them then. When it says holding the npc is in a cooldown and can't be accessed.
good point, this quest just got worse. It is perhaps good in early game or using poor troops along side them, but not in the present system after early game.What ever you do - NEVER do the "train peasants" village quest .. it's HORRENDOUS !! You cannot divide troop skill types, meaning all elite troops and trainee peasants are together, so it's very difficult to train up by attacking Looters.
The only work around is to go to your town and move all elite troops into the town .... annoying.
.Also, I suspect in the future, modders will want to setup groups with particular troop types - eg "Hastati" or "Princeps" etc etc etc Current system doesn't allow that.
Hard coding is a ....... !
I agree, does this count as a signature? I'm glad this was brought up.Yes, you form units in the party screen. Not just before battle, before battle you deploy units not form them !