yes we will have them
I'd like to know who Lincoln is, rest I somewhat know.Why so many admins? And half of them are literally nonames.
Yeah, the ikko person made it up and you took it up, and I disagreed with your post disagreeing with it. Was that now me or you starting it? I don't really know, and I don't really care if I'm honest.It wasn't mine to begin with, and you started this pedantic tangent. It's right there on the previous page of this topic.
Lol, you clearly haven't been following what has been happening with Bannerlords multiplayer for the last 3 years.Analogy or not, I think it's pretty clear by now that it's not as simple as "why didn't they just play it and see that it's broken?" What bizarre fantasy world do we think they live in where they never try their own product?
The testing that was supposedly done in the half a year the patch was on the beta branch?Given their track record, I'd guess that the reason it took a month to push a hotfix is because they had trouble fixing problems they discovered during their internal testing.
Pushing a hotfix without investigating would be quite something. I said it felt better - that's anecdotal at best, and as I also said: It quickly deteriorated and is still very much noticable (read: nearing unplayable) with higher player counts.By your own report, the problem still exists but it changed:
If this is indeed the case, it seems to me like they began investigating the issue and implemented fixes for some things but not all.
Thanks. I know it's obvious. It should still be their number one step but I have reason to doubt it was done in depth...-gif-
The game stutters. It's not a performance issue that only affects people with certain setups, be it high or low specs.Sure, but cars are more akin to consoles than PCs in this case. On a console you have (mostly) fixed hardware, which is a known quantity from the beginning to the end of that console's life cycle, and stricter version control. Being the equivalent of a mechanic for a console version of the game is more straightforward because many problems which are rooted in hardware can be readily tested in the office. It's like being an in-house mechanic at a manufacturer's dealership: you work on cars from that manufacturer, using parts you get from the manufacturer, and that's it. For PC it's like being a BMW-Mercedes-Fiat-Alfa Romeo-Ferrari-Citroen-Volkswagen-Ford-Chevrolet-Toyota-Hyundai-Subaru mechanic who specializes in engine repairs, transmissions, electrical, and bodywork on gasoline, diesel, electric, and hybrid cars. There are people running this game on budget PCs from 2015 and there are people running it on i9-12900Ks with 64GB of DDR5 and a 3090 Ti, along with everything in between. Performance problems can present differently across different hardware setups, and may not even be noticeable on some. The devs have a finite number of PCs in their office with different hardware they can test the game on before an update is released, which cannot possibly account for the amount of hardware variety their customers use. So, they ask for data on how the game is breaking from people who experience problems.
If this was a somewhat isolated issue - yes, you'd be right. But it is not. If they wanted data, they could spin up their own game and record it themselves.If we want to overanalyze the analogy, we can read any number of assumptions into it. The fact is the product is not working as intended, and the way to facilitate fixing it is to provide the data which details how it is malfunctioning. It is common knowledge that in order to get things fixed, one has to explain or demonstrate how something is broken. Nothing happens in a vacuum.
Meh. That's pretending there is an issue with one car made by TaleWorlds, not with all of them. And that that issue would have to be fixed for each single car itself, not for all at once.More like TaleWorlds is the car mechanic, you're the customer, and they tell you to bring your car into the shop so they can fix it. Instead, you insult them over the phone. Guess who's left with a broken car and no more access to the telephone?
well you see, this is cRPG, not CRPGA role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character ...
As I said, throwing out div A entirely seems like a better idea each passing day :^)It's not about WANTING to be harassed or taking harassment as granted, but realistically, what are u gonna do about it? If u ban everyone who is toxic to you as an admin, then ur not gonna have a tournament. If I look at Division A right now, if everyone who has ever been toxic would be banned (and yeah, that's me included), there would maybe be like 15 players left.
I've been criticizing and complaining since season 1, haven't been told I was insulting by anyone. Guess its how you go about things.Also, while I get u, hosting a tournament doesn't grant you immunitiy from criticism. And while some people are actually blatantly insulting admins etc, others are criticizing them fairly, which for some reason is also taken as "insults". I think that's the major issue here. People take criticism as insults, because everyone reacts differently to words said.
"Ever conceived the idea, that you don't wanna get insulted 24/7". Isn't that what u said before tho.
"...Poor human conduct in Division A..." = "Ever conceived the idea, that you don't wanna get insulted 24/7". So what am I ignoring?
All I said was, that if u get butthurt over someone calling u biased or insults u on a personal level, then u shouldn't be admin for a tournament. Like that's just how it is. Sure u can ban people, but that just shows that ur not mature enough to take an insult and do the much bigger thing: Ignore it.
Or even better: Reply to it in a very calm and collected way, so the person that's acting like a freak gets even more pissed off and leaves u alone to play Roblox in their parents basement.
Saying TaleWorlds wanted to make MP an esport is like saying you want to become the strongest man in the world but you never leave your bed.I once heard that they wanted to make cyber sports back when there was a beta multiplayer, lol