Is that a Hobbit?aekilju said:Eh, there's this one too.
I like your idea on the restrictions on the slots, so certain combinations will not be possible depending on the sheating position. So when you are carrying a large bag with javelins, you can't also have a 2h-er on your back.Jason L. said:Carrying 5 apples can't be the same as carrying 5 cucumbers. I don't know why someone can think otherwise...It is more realistic to put a restriction on how many 2 handed weapons one can carry than to consider that a dagger takes the same space as a two handed weapon.... My suggestions :
A) 1) One two handed weapon or polearm and only
2)One regular sword or one handed axe or mace.
3) One bow or crossbow with ammunition
5)One short sword or Dagger or knife .
It is the standard arms recommended for the Byzantine soldier of both infantry or cavalry by Emperor Leo 6th the Wise in his "Stratigikon"
B) Alternative: Give 5 slots and make two handed weapon occupy two of them.....
C) Make available two inventories , one for small objects and one for bigger ones with four slots either one.
Yeah, Robin of Sherwood is great. Loved that show as a kid.gloops said:Prince of Thieves is pants. Kevin Costner produces the worst attempt at an English accent since **** Van Dyke's cockney, in fact he doesn't even attempt one. His awfulness can't even be surpassed by Russell Crow's Irish- Liverpudlian Robin Hood. The best version of the Robin Hood legend is the 80s TV show Robin of Sherwood.
I think it is in 1257AD that you can raise an extra army in your custom village. It follows you around for a certain time. So it should be possible.Khamukkamu said:I don't know if that would be possible in M&B though, to have mercenary "lords" that follow you around.
I've the same. I'm playing a new 2.55 Floris gameplay instal. I only get the open field when i enter the arena, not in tournaments. Since i only enter the arena when asking for next tournament locations, its not really bugging me. Just thought i'd let you know.Windyplains said:Is this a new save in the current version (2.55) or did you carry a 2.54 game over into 2.55? This is assuming you're using 2.55 anyway.Anonemuss said:No matter what I set the arena as in a town, whenever I enter it it's always an open field with everyone spawning right next to each other. Am I doing something wrong? Is there a way to fix this?
Did you alter your scene files in any way?
Have you altered the source files on your own? (Possibly overwritten the values stored so that the tournament system knows which scenes go to which towns).
Trade is party skill, so i guess it just uses the highest available. Not sure though.Dolen said:Hi all.
When a companion auto-sells what's in his inventory, is the selling price based on his trade skill, not player's?