and more devs might be willing to work with us. I can understand the majority of devs not wanting to interact with the forums considering how toxic it is and how fast people think they are speaking for the entire company when it's just their opinion
However all i was trying to say is this. If you still want to project to be a success then jump in and provide that critical feedback. I will probably agree with most of it and support it!
If you can't be constructive then move on. That's all I'm saying; and if your signature is your own words then I don't see how you can disagree with that - even if we don't see eye-to-eye.
don't want to throw any more toxin into this forum; it's already bursting with it.
This should be the first port of call if you don't want to contribute anymore to the project.
Yes, stay true to type.Doesn't make much sense.
That's a hell of an assumption given what we've seen so farIn a year (assuming everything goes well)
Are you serious? Because I bought a broken product without the benefit of knowing what it was. IE I trusted the developer to create a good product. And that's in your hypothetical "all will be well in a year" scenario (more like eight months now). Which seems insanely optimistic given the glacial progress so far. For a (relatively generous) list of what the last three-and-a-half months or so have given us, see this topic: https://forums.taleworlds.com/index.php?threads/new-content-since-release-analysis.427234/you will have the same version of the game like someone who buys the full release The only difference is that you had the chance to play earlier. Why should you pay less for that?
I don't see why they should give you a 50% discount just because you are able to play the game before it's released.
You can raise your voice as much as you want, just don't expect anyone to agree with you when you say stupid things.
shouldn't be trusted with money
they should blame themselves
their own stupidity
aren't man enough to admit that they made a mistake
you say stupid things
I don't know. Take a look at movie trailers or a book cover. Nobody would get the idea to sue an author because they didn't like their book and yet it's a reoccurring theme on gaming forums.
In my opinion, someone who gets easily manipulated shouldn't be trusted with money or they should blame themselves when they are not happy with their purchase.
In regards to Bannerlord, some people actually managed to manipulate and trick themselves, otherwise it would be impossible to miss all the warning and disclaimers in the EA description. TW literally told them to not buy the game.
So now they blame TW for their own stupidity and they aren't man enough to admit that they made a mistake. That's as low as it gets.
Which doesn't mean there is no place for constructive criticism
Sometimes people need to vent when they are frustrated and the state of the game is far from finished.
A "general impression" is quite subjective though.
IIRC even NMS/HG won in court so I guess you really need to **** up that general impression...
Meaning, even if an ad is literally true, if it conveys a "general impression" that is misleading, a court will still find that the ad is misleading.
No idea where this game is headed. Will they fix the perks and call it finished? Will they actually add real diplomacy? Meaningful quests?
What I am worried about is the potential danger that at the end of the road, the finished game will actually be less complete than what I imagined EA to be.
Agreed. It shouldn't be used to excuse anything, an alpha or beta test can have any and all shortcomings it wants, while a released game, sold for money, should be judged as just that (it's fair to take the price point into account).The point is; and the only point is; EA means nothing