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  1. Penn

    Which feature do you want the most?

    right now I'm itching for the possibility of getting armor from dead companions/family back after they die

    Just grab it at the looting-phase
  2. Penn

    Beta Patch Notes e1.6.4

    Is he 20 year old? I think scars and tattos only appear when the character is fully adult, in one to four years I think.

    That has nothing to do with it
  3. Penn

    Beta Patch Notes e1.6.4

    Made a new character and putting on scars or face paint does not make them show on the character.
    Not sure if this has been reported before.
  4. Penn

    Beta Patch Notes e1.6.4

    Jesus, the Ai vs Ai noble death rate is absolutely ridiculous. Its too high. What makes this worse is the fact that some clan start out with like 3 or 4 nobles in it, also, the fact that young nobles can also die is the icing on the cake, absolutely nuts. one valandian clan in my campaign has two people left in it, one just died (26 yr old) the other one is an old fart about to die.

    - Lower the death rate.
    - Put 18 year olds/ put more nobles in clans when you start a campaign.
    - Prioritise marriage for clans who are about to go extinct.

    One thing I would like to see is to make lords "grown up" at age 15 or 16, instead of 18. That will make lords produce more heirs and also have more lords, in general, who can actually contribute
  5. Penn

    Beta Patch Notes e1.6.4

    When granting a companion lordship. Do they keep those awful names? Do they get clan names?
  6. Penn

    Resolved Weapon Pila "ERROR: Text with id str_weapon_usage doesn't exist"

    Summary: glitch in the weapon info, I don't know if purely visual.
    How to Reproduce: Buy or loot a Pila weapon
    Have you used cheats and if so which: no
    Scene Name (if related):-
    Media (Screenshots & Video): Screenshot:

    Can confirm, happens all the time for me
  7. Penn

    Beta Patch Notes e1.6.3

    I checked it out, tier 0 armor and weapons give zero exp, tier 1 and up give exp, (75 exp for tier 1)though it maybe reduced from that it was, but I'm not sure. Many of the items in loot are tier zero, Check it out and if thier 1+ aren't giving exp it's a bug that needs reporting or explanation from dev. I don't see this change in patch notes, but I also can't say for certain it is a change or not as I seldom use this ability.

    You are correct. I was trying to donate tier 0 armors. It works with higher tier armors.
  8. Penn

    Beta Patch Notes e1.6.3

    Set yourself as a steward in party window

    Are you talking about quartermaster? If so, that wouldnt make a difference
  9. Penn

    Beta Patch Notes e1.6.3

    I disgard armor, but I do not get any experience for my troops. Am I doing something wrong? (I do have the required perk)
  10. Penn

    Beta Patch Notes e1.6.3

    A fix for this will come with the next hotfix.

    Amazing news, thank you!
  11. Penn

    Beta Patch Notes e1.6.3

    @Dejan @Callum - Do we have any word or news on the instruments and music being gone from taverns?
  12. Penn

    Beta Patch Notes e1.6.3

    I uninstalled my game, deleted all my folders and installed it again - and my music and instruments were back in the tavern.
    Went to bed, woke up today and now they are gone. Dafuq?
  13. Penn

    Beta Patch Notes e1.6.3

    Just installed 1.6.3, and there is still no music or instruments in the tavern....

    Very disappointing
  14. Penn

    Beta Patch Notes e1.6.3

    What do you mean by first parts?

    They said they will implement it, and then continue to develop it. So thats probably what he means by first parts.
  15. Penn

    Actually managing villages is there any hope?

    This should be revisited. Scrapping this system completely is so dissapointing
  16. Penn

    Beta Patch Notes e1.6.2

    Yes, I also crashed when SEEING an army. So maybe thats something for the devs to go on
  17. Penn

    Beta Patch Notes e1.6.2

    After this little update, my game crashes all the time. And I haven't had a crashed in months
  18. Penn

    little sandbox mode detail

    Sadly while Taleworlds may be a bigger company they haven't improved as a studio. What we have now is Warband, but some shineys: better graphics, bigger battles a few elements like perks and smithing thrown in so people can claim the game is a step forward. If that's what people want then fine, but it's not what I want. I expected Bannerlord to be a big step up from VC.
    I believe Talesworlds wants to make a great game but they don't know how, so eventually you get what we have now a platform for mods. Imho mods should enhance the game or make different aspects important or improve the QoL but an overhaul shouldn't be necessary to get enjoyment out of a game, cue incoming people "but I'm having fun" for those who haven't figured it out I'm speaking for myself. I do have to ask myself how many people on these forums are playing the game right now with mods, and if so how many, and why they feel the need? That's questions that TW should be asking but it's something they never thought of or even care about.
    I'll admit individual combat is more fluid than WB but battles don't better because formations are so utterly pointless, the pace of battle is far too fast, there is no control of formations besides the in the most simplistic way, and armor/damage calculations are so skewed towards "fast action" that armor feels useless. It makes those who want more than fast action game :poop: out of luck. I tried playing the game recently and was appalled at how barebones the game still feels. I doubt I'll be playing anytime soon because I don't see any advancement of this game until modders can remake it and that could take years.

    I agree fully.
  19. Penn

    Beta Patch Notes e1.6.2

    Valid point though I still think it would be better after character creation for immersion.

  20. Penn

    Beta Patch Notes e1.6.2

    The introductory video should start after the part where you create your character, the reason it should be this way is many players send some time creating their character and probably forgot what they seen by the time they finished their character. It would be a good way to set the stage after character creation.

    I kind of like this idea, but as a new player, you might want some info on the land you are about to set foot in. Before you name him/her and such
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