Sent it.Do you have a save file of session that you experienced this issue? With your save file, we can reproduce the issue much easier and faster. You can find your save file here:
C:\Users\username\Documents\Mount and Blade II Bannerlord\Game Saves
You can send your save files to us via upload.taleworlds.com site. Please write your username and this threads URL into the description box so that we can find it easier. Alternatively, you can send us the reference number of your crash report. Thanks for reporting and sorry for any inconvenience!
Just had the problem with the grazing quest, I chose to not have the cattle graze on the village. https://drive.google.com/file/d/1ZgPTATiF2Lc2ypTulLMQE45D9J2n3dkF/view?usp=sharingYou can sign up to dropbox it's easy, or you can use any other cloud service you may be using.
np, I also made a post with screenshots showing glitches, one where in the campaign map you can walk through a mountain and others, though i dont think anyone saw it. It's understandable because your probably getting alot of reports and the devs and you are doing your best. Thanks for fixing the game.Forwarding this issue to the QA team for further investigation. Thanks for reporting.
Alright makes sense. I guess it does sound wierd saying getting rid of a bug would get new ones and yeah I also wanna wait. I'm pretty glad they put it in early access on steam so people who really wanted to play it could, and so they could get bug testing done. I wonder what the new combat will be, because from what I heard alot of stuff, including combat is from warband as a placeholder.Of course they are different, I was trying to explain why "crushing bugs in turn introducing new bugs" does not make sense through an analogy. I mean if that were the case, literally no one would spend any time debugging as by definition it would introduce new bugs resulting in net loss due to opportunity cost.
About my job, of course you could not have known what I do professionally, so to be safe always assume everyone knows at least as much as you do until they demonstrate otherwise... That's how I do it
All that said, I understand why to a layperson my post could have appeared somewhat alarmist. I assure you that is not my intention. I trust TW and totally love their games; and I hope they do not to rush late development of Bannerlord to the point of lacking in tests and QA. I would rather wait longer for a higher quality software.
lol it's not patronizing im just saying it's different, and how was I supposed to know you're a veteran software engineer.I am a veteran software engineer, working as a consultant. I know what coding anything is like, possibly more than most at TW or any other company. That's pretty much why people pay me. So please spare me your patronizing comments.
Well building a house is much different than coding a video game."If you fix a bug more are going to show up" is like saying "if you fix electricity in your living room, of course the tap in the bathroom will start to fail." It does not make any sense. What would make sense is "if you introduce new features, there will likely be new bugs."
I am not complaning about the number of bugs, on the contrary I was rather suprised by how playable the game already was on EA day one. But now, it looks like more bugs are being introduced in an effort to fix existing ones. My game went from playable on day one to virtually unplayable, which it is right now.
Some software companies do away with testing and other QA steps before delivering their final product in order to rush development. I only hope TW is not one of those companies. Because if they are, then none of us is getting the game they hope for.
I think thats normal. If you fix a bug more are going to show up, and isn't it better if the bugs show up now? Rather than a year later? If the bugs show now it's easier to get them fixed.For me the game now crashes after a successful siege, or when I convince a lord to join me. My fear is that TW is kind of rushing development, as number of bugs seemingly increase with each 'fix.'