This is the sole reason I stopped playing and I'm visiting the forums from time to time to check if they fixed it. It tilted me more than it should. Probably not even the fact that they took the feature away, just that they seem to all agree it was better WITH the feature than without it, yet they won't bring it back, because...
... even though this doesn't seem to be high on their list of priorities. How is it better to keep current, broken state of this matter until it's "improved" rather than reverting, again, even if only until it's "improved"? I already asked before and they seemed to agree that no one ever complained about how it works before they broke it, yet it's still ignored.We have a task to improve this.
Funny you call it a bug (as almost all the players seeing this behavior change would)! This is a feature according to the devs.My top annoying bugs during battles that need a fix for the sake of tactics and immersion.
3. Loss of the UI after the enemy flee, I pay and feed and train them, I tell them when they should cheer!
I'm afraid the reason why they wouldn't revert is is beyond my understanding... I hate it so much that I only played 2 battles on 1.5.10 beta and didn't even try 1.6.0. Not gonna do it until they fix it. No idea what they tried to do by disabling this ability. I don't get what was broken, what was it supposed to fix.Unfortunately, it does seem so in a first test.
It means you still always have to order all troops to full-out attack before your infantry/archers broke the enemies moral, otherwise you are the only one hunting down fleeing enemies while the rest of your troops is busy celebrating..
Idk what are you talking about that happened on June 14th, but wI'm talking about what he said on July 22th.Forwarded to the design team on May, 7th. That "only recently" you've mentioned here happened on June, 14th. It's July, 31st today. And why exactly are you arguing about it? Or answer at all. Are you in capacity to provide me with an answer to the question that I have initially asked and/or entitled to talk on behalf this game devs?
I don't think there was a game update since Dejan said he's going to bring this up after their holidays. Let's be fair. Wait at least till the next update with comments like this one.This fix isn't coming, is it? This is the way the game is gonna play from now on?
Someone important really has to like how it works if you guys consider current solution (which needs tweaking) better than reverting it. Haven't seen a single comment saying this change is good. Did you?As Duh noted in another thread, this game mechanic will likely see further changes but it's not considered as a bug per se (rather, a gameplay mechanic that needs some more tweaking) - that's why this thread is marked as resolved.
Where do I look for the post by Dejan? 3 weeks ago Duh_ here saidNo I think this is not the problem. Dejan said that they decided to chnage it but this was said only 1 or 2 days ago. So it would be part of a future patch not part of the patch that is in Beta for 2 months now.
So it's not like they just decided it's wrong 2 days ago.It will likely see further changes. At least at the last discussion it was deemed not desired as it is.
Certainly better than the same bad balance and everything with the only difference being badly optimized flora.Yes, you are right. While my ears are bleeding from sound of doom, or the PvP balance is the opposite of what we need, I can just enjoy and appreciate the perfect flora instead.
There are various issues that could be related to flora. They could even improve performance by optimization of models or materials. Why exactly is it a bad thing that they worked on it?You don't understand how hard it is to make 1 000 000 uniqe grass staws. Takes time to make the flora perfect!
Stuff like this was explained so many times in so many games forums that it's ridiculous some people still don't get that any graphic designer won't fix bugs, while they're getting paid, so it's best to find them SOMETHING to do while there are no major tasks available or enough graphic designers are already working on major tasks.Can't wait till the implement "improved the flora in Tsagaan Castle." The flora is so so important and need to have the highest priority! SIGH
Are we notified in any way that the time limit is 10 years? I can't remember reading anything like this, it doesn't have the counter like other time limited quests do. Does it only tell you you had 10 years AFTER they pass?A year in the game is around 84 days.