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  1. In Progress Scene Editor Invisible and Bugged Terrain Paint Layers on 1.6.2

    Summary: When testing a scene in-game, only the base terrain paint layer is every visible, nodes that are nearby the player are completely invisible when viewed at certain angles, nodes that are far away sometimes show a saturated version of the base layer. This is new to 1.6.2 and scenes that...
  2. In Progress Scene Editor default_empty Material Causes Crash

    Summary: The material default_empty causes an immediate crash when viewed, whether in the resource browser, changing the material slot on a mesh, or just spawning in a mesh that already has the material applied. I use this material in several prefabs to erase some unwanted materials on native...
  3. Discussion Suggestion Modifying The Native Encounter Menu

    I'm trying to add two options to the encounter menu for when the player encounters a village being raided and he is neither a part of the attacking nor defending faction. The menu is called "join_encounter" and it is created with the non-serialized listener OnSessionLaunchedEvent in the...
  4. In Progress Scene Editor Crash on Reloading Custom Town Scene in Campaign and Custom Battle

    Summary: Been experiencing a crash for a custom town scene I made. The scene loads fine when the player first enters the town and the player is spawned in at `sp_player_outside` as usual. Everything in the town center works fine. Player can interact with npcs, npcs walk around, shops, common...
  5. In Progress Scene Editor Please Fix Groups

    Summary: Several weird and unexpected things happen when making and unmaking groups of scene entities in complex scenes. 1.) if you make one group and then make another group, sometimes the first group will then become a subgroup of the second group; 2.) ungrouping sometimes causes a crash; 3.)...
  6. Discussion Scene Editor Some debugging questions

    This is also I bug (I hope), but the general question is what is the appropriate way to do terrain layers? Intuitively, layers should go from least height to greatest height. For example soil -> gravel -> grass. But for some reason doing it the expected way causes some nodes either not to render...
  7. Resolved Scene Editor Some nodes won't render terrain paint

    Summary: For some reason only some of the nodes in my scene are rendering all terrain layers while the others are only rendering the base layer. After changing the water level, removing layers, and changing overall terrain height, the problem still persists and I don't know what else to check...
  8. Need More Info Scene Editor Can't Open Saved Scene Bannerlord Scene Editor

    Summary: I think there's a similar bug report here, but I'm not quite sure so here goes. Started making a new scene then get a warning saying that the editor can't load files that are in folders that have spaces. So I rename the folder replacing spaces with underscores. Then I can load the...
  9. BL Scening Can't Open Saved Scene Bannerlord Scene Editor

    This has happened a few times now and is really getting annoying. I go in to do some work on a scene, make a successful save, come back a few hours later and trying to open the scene crashes the editor. I remember having to change the name of the folder that the scene is in to get rid of spaces...
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