No offense @mexxico but if I was a developer in your company and saw that post on Slack I would not read it . It's too long and doesn't have good formatting. Generally, I assume that my colleagues won't read a message if a single paragraph contains more than 4 sentences. I also try to convert those long texts into bullet point lists, which seems to increase the reading rate.5 days ago I wrote here about I will move this suggestion internal because I 100% agree and at same point with you. I posted your suggestion internal 2 days ago explained case in a long detailed text to avoid a possible reject with explaining why this feature is needed. However I could not get a reply yet. Some testers only replied and they approved game needs this feature.
Then I wanted to show this is an easy issue and can be implemented without any risk or big work need. I spent 1 day and added this feature to game. It is currently working and enemy kingdoms make a peace voting inside and send us offers time to time. Here you can see a peace offer from player's enemy. So it is currently ready but yet I did not get any approve. If it is approved it can be at game at 1.6.2 (1.6.1 tests will be start soon, so low probability to reach it).
Before click right icon
After click right icon
Of course in example they sent us an offer which our kingdom need to pay tribute but sometimes if player kingdom is in a good position at war this will be "enemy is ready to pay tribute to you". In above sample all other our clans are ok with paying 2540 denars. Thats why they make an inside voting with "if enemy pays 2540 denars are you ok for peace". If this peace voting accepted among enemy clans and all our kingdom clans are ok with paying 2540 denars icon appears at right and we give final decision. Normally you know currently a faction does not make inside peace voting if player is vassal at enemy kingdom so only way is player's kingdom to do inside voting for peace currently. This locks player's kingdom in long and everlasting wars currently in some cases.
So next week I will try pushing this feature. We will see what will happen.
How? We saw one single elephant model with the name DLC, 15 months after release. But we had hundreds of patches with thousands of fixes and new features in them. Anybody who says Bannerlord hasn't improved since EA launch should be ignored because the amount of mental gymnastics required to reach that conclusion is baffling. You either lack simple cognitive skills or you are lying maliciously to further an agenda. Which is it?Request a refund. File a lawsuit. Majority of the EA has been spent developing new paid DLC's, they stated the game was nearly finished 'after' they whaled in 4 million copies sold.
I'm talking about comments like:My goal is not to "convince as many people as possible that this game is hopeless and it's destined to be a failure". Warband is my favorite game of all time. There is no benefit to me sinking the Bannerlord ship. My goal (and likely most others you're thinking of) is to convince TW to pull their heads out of their asses and steer the Bannerlord ship away from the iceberg it's headed towards. Being that a year of nice polite suggestions didn't do the job, more oomph in what we're saying is clearly needed.
As I already said before, this is another patch and another month of not fixing the game's core issues. Another patch and another month of not adding anything to bring me back to the game. This is a big problem for a game that's supposed to have extreme longevity.
Ah yes, these forums are known for people that are patient and reserved when reacting to dev comments. I think it's in TaleWorld's best interest to highlight their work and show how they incorporate community feedback. Doing this in a timely manner is also important as it can stop a lot of negativity before it builds up.It probably would have been better for the community to see the changes before reacting rather than the inverse
Yes, this forum is for complaining only. That's until a developer responds and then you will see a few positive replies. A few hours later, back to complaining. And you have to be as rude as possible. We don't want to miss an opportunity to tell the developers how much their game sucks even though we put in hundreds of hours into it.Mmm are you okay?
Is it something bad to give a positive feedback in this forum?