Slisky YOUR LORD said:A simple way to balance the skill gap on a server for beginners wild be to have a handicap system where dying and having a bad K ratio gets you more money and winning and having a good K ratio gets you less money. At least the poor nooblets will be tin cans that take time to kill.
Just a thought.
K.A. said:In my opinion taleworlds lost a great opportunity at e3. They could show a duel between lust and steve to illustrate the combat system, which is the core of m&b. The siege video doesn't transmit the real essence of the game to who discovers it for the first time.
kraggrim said:MrMundy said:Open Multiplayer, apply filters, and then just set everything so that you have an empty list. You can see the number of filterd players on the top right.
Ah cheers, I though he meant you could see through steam somehow.
8300 in steam, 1700 in multiplayer. Plus more SP offline/non-steam as he said. Seems fairly definitive, unless there's something I'm missing then maybe we can put this discussion to rest .
Edit: I another factor might be to do with when clans/regiments choose to organise their activities or something. Dunno how big a chunk of the player base is actually involved in that though.
What possible Bannerlord mods are you fantasizing about? (you can't hide it from me, I'm 100% certain you're fantasizing about epic mods).
Stan546 said:Zaszx said:
It's a ******** sunday though!
In other news, better not be delaying this game for multilayer! I just want the single player fun!