I noticed (not that recently) several mods on googlecode.
They usually are under gnu gpl v3.
And I started to wonder which license (if any) can be legally applied to open source projects based on Module system.
Is module system in public domain or what?
What is that
In warband items have faction field that allows restricting variety of merchant's inventory.
E.g. an charger that has factions swadian and khergits is sold only by horse trades in khergis and swadian towns.
ATM in native almost no items have set faction field.
This is a small...
After a certain point I noticed that my char is naked in city/castle halls, despite he has an armor and appears in it in other scenes.
I thought I got this bug forever and didn't back up savegames. But the bug disappeared after a game month or so.
Maybe someone could confirm this.
Despite the game control is intuitive the fighting system never was easy. Speed bonuses, directional attacks and blocks, different types of damages and affects like knock downs and block crushing.
To my mind parrying and chambering made things too sophisticated to understand how all that...
I know how it works.
Trigger activates every week or something like that, that it runs through kingdoms and checks probability on event (treason incrimination or global politics changes).
It happens at the same time of week, like peace can be made only on Monday (I’m not sure about...
I attacked the lord which seems deserted from battle.
He was alone and wounded.
I know it is nasty to attack in such situations but the war is not fair =)
In prebattle screen I got infomation that there were zero enemies.
Then I pressed "charge" I entered battle field without enemies and got...
It is bug exists from M&B betas.
Exiting through map edges in battle (and in other areas, but it is not that important) allows bypassing normal tab exit (no auto-resolving) and leads to wrong casualties screen.
I got it then encountered city. Happend to my after an hour of play. It was second time I encountered Sargoth. In previouse time I had bar fight in it (maybe it helps to reproduce bug).
SCRIPT WARNING : Division by zero; LINE NO: 20:
At script: encounter_init_variables. At script...
I created “my first new mod” (i.e. I copied native to native_1 :) ) in launch screen selected native_1, started and tried to connect to one of servers.
I got message that server run different mod and suggested to switch to it. After I pressed “yes” the game crashed to desktop. That’s a bug...
I have not found any reports about it. It is even more strange because it happens very often to me.
After falling from horse moving animation often became frozen. I can move but stand animation is played.
Getting hit by incoming arrow(?) while aiming or preparing to strike often freezes...
Sorry, no video.
Only few screenshots.
At some instant a person started blinking, moving without connection to the ground and his normal speed (time distance between first and last screenshots about 20s) . On screens he is always above the ground, but sometime he was below. It continued at...
I slightly unsure is it a bug or an intended feature. But if it is intended it works incorrect.
Overriding may happen in multiround scenarios (battle, siege) if player survives at the end of a round.
It happened for me with horses, melee weapon and partially ammo.
I started as infantry...
Two armies start from two sides of battle field, approach, and the battle begins... if they are armies of bots.
Lack of coordination, self-confidence, eager to be first who is fragged gets frag may make players do different chaotic things and even behave like bots, i.e. directly charge enemy...
I have a lot to say. So to not flood I've decided to create one thread and mix all together.
First, I congratulate Chel with another one great work. Probably, I should say that 3 month ago. As they say better late than never.
Second, I have some comments about different things in mod they are...