Sounds legitIt's stupid **** like this that gets projects delayed or even canceled.
Imagine the actual debate:
Armagan: Guys, some people find our battle maps boring, what should we do?
Not-Armagan: Nothing, we are late with things that we must do as it is!
Armagan: No, wait, some guy suggested we could have zoomed in parts of the world map as battle maps! How cool is that?
Not-Armagan: It's cool, but then we'll need a hundred or so handmade new maps, we can't possibly do this in time.
Armagan: Okay, we are doing this, Callum, fire up that video editor right now!
Not-Armagan: I quit.
And they announce this one month before they were supposed to release (which gets postponed then).
Yea I noticed single player is the main focus for this game. Hmm I'll find it weird if that's the case but who knows. I would like custum servers with some mods in.TW is appreciative of single-player mods. However, for unfathomable reasons they are blocking custom multiplayer servers until after full release, and have taken down a third party custom server. Allegations were made that the action resulted from injured pride. IDK if that's true or a misinterpretation of events/communications.
Hmm interestingPS IIRC the modded custom server relied heavily on the more open architecture of the closed multiplayer beta test version. An outdated version they have no intention of supporting.
Not sure why they'll be proud, what should they be proud of?? I haven't seen anything that TW's doesn't like ideas from mods, nor have I seen any appreciation, which is sad, (unless if I missed it?). IF TW's doesn't like these ideas, why have modding then? Oh ik so that people can play the modded version of the game instead of base game. Just guessing.Because Taleworlds is too bloody proud. There are a myriad of examples clearly showing modders trying to fix certain things and implementing certain features quickly. Even downright offering to test certain aspects of the game, but getting shut down by Taleworlds. Taleworlds can't stand the idea of others gaining any kind of credit and there is tons of evidence in these forums to support this.
Plus to top it off, Callum's political/diplomatic, tone deaf replies and approach to the communities problems with the game don't help much.
If you're wondering what I'm talking about, ask some of the older disgruntled members of this community and they will show you links to certain posts etc.
Yea true, would be great if they can work together!Most game developers allow modders to improve their game because we gamers demand it. Modders do it for love and the craft, developers only do what they are paid to do.
Yea that's the thing, modders make the game great by adding these features, but I don't think I haven't seen it being implemented in the base game.Modders can decide an idea would improve the game and go for it without needing any permission and without worrying about being compatible with any other upcoming changes. That's the advantage, they can just do what they want/can. TW has to get permission to do anything. If they worked with modders they would have to do work to make sure everything was compatible. I mean, there's always annoying bugs that take 2 months to fix in updates anyways, so it's not like anything could get worse , but whatever.
TW I need the garrisons fixed, I can't deal with troops getting thrown out or recruits getting shoved in forever, it's just.... why play... why? Oh boy more useless fiefs I can't use because I can't control the garrison? Ruins the whole mid game on.
PoP would be a mod instead. Having sheep textures are nice too, so detailedTW would never do that because it's more work for them. But by god they'll give us the best sheep textures and barber features they can.
I'd kill to have PoP in the Bannerlord engine with these graphics.
And butter need to be spreadThey are probably following some long-winded release procedure that involves verification of fixed bugs, performance report and a new round of testing. So that would be mostly the QA team. Spreadsheets need to be updated and reports need to be filed.