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  1. Grank

    A suggestion that will probably get ignored as all suggestions: Remove lances from light cav.

    Just get rid of the combat system entirely and replace it with World of Warcraft's ability based combat system

    Just saved the entire game
    Make it turn-based so people with bad ping can still play.
  2. Grank

    This promocional video means that the realese date is near?

    I don't think so? This kind of content never really indicates the game being close to full release in my knowledge. It just looks like the art team finally finished something and pushed it out. They should be working parallel to the programmers, so it's not a case of "We're done coding the game so let's make a video."
  3. Grank

    Poll for a melee only TDM server

  4. Grank

    Poll for a melee only TDM server

    what if someone is better at the game than me
    Just accept it? I often meet people who are better than me in this game, and when they kill me I just think well-played. It's just a video game.
  5. Grank

    Poll for a melee only TDM server

    Anyway, out of all of the people speaking against the idea, how many of you actually play TDM regularly out of curiosity?
    I mainly play TDM, because that's the fastest and most populous option.

    If there's an inf only server and people are mostly there, I'll just go there. As I've said, I can handle fighting any class, so I don't care. Besides, that's the pattern I see with people. When they want a siege, the TDM will be empty. Most of the time it's TDM time. People don't really split themselves.

    That is why I voted yes. Just for the potential that some people will come back, and I kinda want to try it out.
  6. Grank

    Poll for a melee only TDM server

    They're not invincible but they're definitely over-powered compared to infantry especially in terms of game mode mechanics. I'd argue that archers are more broken and harder to counter than cavalry in my experience, especially on TDM where the spawn system means someone will always eventually spawn behind you, leaving you as a free kill if it's a cavalry or archer.

    Cav definitely get spammed too much in that mode too, to a ridiculous level. If you play on East Asia TDM just look at the scoreboard and 90% of the time the top players will be cavalry or archer. On occasion 90% of the team will consist of only archers or cavalry too.
    Oh hey I play East Asia too! Yes people spam cavs a lot there. As for the archers, learning to watch out for sniping points really helps. Walk close to cover, watch out for high grounds and dark places (people love shooting from the shade), etc. It's like how you finally get used to the horse sound and charge+stab tempo. It's certainly something that can be learned, and personally I don't have much problem with them. The spawn shot is indeed hard to deal with tho.

    From my experience, infantry players just love two handed weapons too much. Using shields is seen as a noob move or something. Well, not using a shield is how you get shot.
  7. Grank

    Poll for a melee only TDM server

    The melee is perfectly fine, it's not my fault you can't use it
    Archers and cavs aren't that OP. It's not my fault you can't deal with it.
  8. Grank

    Bannerlord "Just accept what we give you and stop crying" vs Valheim Roadmap

    People who say that usually have no clue on how software developement works anyway
    Yes, most people don't. That's why it's a good idea to try minimize the damage. We can't expect everyone to be tolerant and understanding.
  9. Grank

    Suicide Bandits During Quest

    Nahh, I am sure they considered making looters explode on death to increase the risk;
    You don't understand. The looters were holding them back. Once they die there's nobody left to stop the eldritch ghosts from ripping your knights' souls apart.
  10. Grank

    Suicide Bandits During Quest

    But losing elite units is difficulty = challenge = mad skillz = gud gem.
  11. Grank

    Bannerlord "Just accept what we give you and stop crying" vs Valheim Roadmap

    No amount of PR (or lack thereof) will prevent people from being annoyed at a game like that.
    Oh I wasn't saying people wouldn't be mad. The game is pretty barebone, and even if they didn't say anything that would mostly remain the same. I'm just saying people wouldn't be this mad if they didn't announce Bannerlord too early and made all those promises. It would just be a pleasant surprise, and people who are disappointed will mildly place hope on mods. Notice how there's a lot of "We waited 8 years for this?!" "They worked for 8 years and couldn't even do X?" "Why is this thing from the dev blog not in the game?" "Features Taleworlds promised but failed to deliver."
  12. Grank

    Beta Patch Notes e1.5.10

    Why? Getting a bunch of free **** just cause you join their faction makes no sense, you're supposed to build yourself up in the world
    Think of it as a payment for your allegiance. We don't get a burning village like we did in Warband, and getting a uniform is a pretty good and realistic reward.
  13. Grank

    Help... my wife won't die

    Yes, recently there was someone else who experienced something similar. The devs looked into it and stated it was just dumb luck. You could keep trying to kill her more and see if she finally dies. If she doesn't, then it might actually be a bug and you should report it.
  14. Grank

    Why dont we got a better Warband?

    the rpg elements wich are completely missing
    They're not.

    the dead boring characters
    They are, yes.

    the vast inspiration of Warband mods.
    Give it time. Warband had years and Bannerlord has only got 1.
  15. Grank

    Everything is ruined by shortcuts and poor planning

    I love your choice of words. It's so 2021.
    It's actually 1975 as I took it from this.
  16. Grank

    Why dont we got a better Warband?

    the M&B community created great mods for Warband
    Still are.

    why on earth TW didnt used Warband as blueprint for M&B 2?
    They did.

    Whats the reason why they abandoned the design of Warband completely?
    They didn't.
  17. Grank

    Everything is ruined by shortcuts and poor planning

    i said it's not a problem that huge in my country as oposed to the US
    The only country that exists in this world is the USA. What are you talking about?

    Never in history has a woman commanded an army, but in wokes times it seens to be normal,and just hope they include some cisgender intersectional Azerai companions.
    Remember when Boudica led that Iceni horde to heroically brutalize peasants only to get rekt soon after? Remember how she ingenuously blocked her army's rear with wagons? Remember how she bravely fled as her men were stuck getting butchered in the wagon cage? Remember how magical that was?
  18. Grank

    Bannerlord "Just accept what we give you and stop crying" vs Valheim Roadmap

    are EA games
    Which are the results of developers not knowing to shut the **** up.

    Look at actual good, successful games like Dark Souls. Did they have early access? Did they release a roadmap? Did they ask for your ideas? No. They shut the **** up and worked. When they had a good finished chunk of the game they would talk about it a little bit on streams or whatever, and people would only be excited and not disappointed since they didn't promise (and cancelled) anything in the first place.

    "But Grank, they need EA to raise money to continue the development."

    You should've designed your scope based on your budget in the first place. Even so your scope might still be too big that you need to cut down on things, but again, that is why you should shut the **** up and not promise rainbow pigs before you know for sure you can handle it.

    If you've been a creator or at least close to that world, you'll know that if someone is very excited about ideas (and talk a lot about it), there's a 99% chance that they're a newbie. Ain't a good sign.
  19. Grank

    Bannerlord "Just accept what we give you and stop crying" vs Valheim Roadmap

    And why wouldnt they even follow their roadmap lol
    Because implementing ideas are not as easy as coming up with them, and sometimes it gets hard enough that you have to cancel plans. This is partly why game dev roadmaps are internal. Developers have to cut their dreams all the time. Spreading such information to the public will only disappoint them when that cancellation happens, and for what? Just to make people feel good over the promises for a while? Why do you think this community is so pissed at Taleworlds? Because they talked too much.

    First they announced Bannerlord too soon, leading to countless "Bannerlord when" outrage. Then they built up hype with dev blogs and all that. Then they failed to make dreams into reality (which is common), and people are pissed because their expectations are already so high. The early announcement makes it even worse since it makes people think it's been in development for 8 years.

    I understand that creators are excited about their projects, but seriously, shut the **** up and work.

    Edit: This is specifically for unofficial fan games, but it's still similar.
  20. Grank

    The big Forum Depression

    This is dumb, but your use of the word "implode" instead of "explode" in your signature killed me. The mental image of someone imploding into themselves in rage is hilarious.
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