the entire dragon banner quest line is the only way to make your kingdom and there is a feature similar to Total War franchise where all factions eventually declare war on you by the games design instead of it being other means. it just restricts 1 game play design and the further hurts you. Talesworld can make the setting but dont force a crappy story onto the players. Modders will make the stories. I just want an updated warband experience.
Chill they’re doing this all in their homes, so testing in house isn’t really feasible at the moment. Back and forth on progress is to be expected. They’re also working on three different update branches at the same time. You saw the warning that playing the beta would likely hinder your experience.Daily? then how come they launched Beta 1.1 like 5 days ago, and are just now on 1.2?
To the OP @Lesbosisles , yes they seem to be roadblocking everything we want to do, limiting play styles and choices we consumers really want. And in their process to nerf things we actually liked about the game, they are just causing more headaches for themselves and us players.
If history has taught anyone anything in the video game realm, when you start nerfing, you start losing profits... And people stop playing... And multiplayers servers can't afford to run anymore... And the game enters the dreaded graveyard... And only a wiki post remains...
We don't want limited #of businesses, we don't want limited #of caravans, and we sure as hell don't want to be forced to make or break a Kingdom in a timed sequence.
WE WANT TO CHOOSE WHAT WE DO
This, exactly this. A new engine comes with a lot of problems. But I don't see anything at its core that's wrong with it (looking at you frostbite interaction physics).For Warband they already had Mount and Blades engine done and most of the base core done for the game and simply had to improve on it. Here they had to do everything from scratch, including multiple attempts to make a new custom engine from scratch. Think about how much they had to live up as well to. Warband was a really popular game, so they had to take their time in making the EA a good release to live up to those expectations. Considering the numbers on Steam are still a whopping 220.000+ players per day and a 85% positive rating, it seems like people are happy with what they made.
Bannerlord is a different engine and there are a ton more interacting features. It's likely that the Warband algorithm isn't balanced in this setting.How did they make the map so stable in Warband from 2011? "Months to fix"? JFC - just do what they did almost a decade ago! Is it so hard to figure out that they need months to fix what seems to a simple fix? Just change some values here and there, how did they not see this coming? Did they ever play a game that lasted over a year?
It's more than likely coming once core bugs are addressed. Why remove an optional feature like that? Automatic blocking is more complicated to implement than manual cause the algorithm has to predict what the enemy will do. It's a new engine and AI is likely different than Warband, so it's more than likely not just a copy paste of the Warband code.Whoever decided to remove the option of auto blocking for SP is not very smart imo. It makes me scared that there are more features that are stupid and could have been optional but they decided to lock it.
Oh come on, why even post this when you know your view isn't universally shared? The game has 85% positive reviews on Steam and I personally think its far better than Warband. What are you trying to do, discourage the development team?This time last week we were all excited for Bannerlord, wondering what it would be like, how it would compare with Warband. Oh how our dreams were crushed. I mean, it's ok, but it's not as solid as Warband.
I would definitely love more gore, so if a DLC is a way to get around ratings I'd be all for that. For better or for worse, though, TW doesn't seem like the company to charge a couple extra bucks for a DLC feature like thatEx. Total war warhammer is rated Teen, even with the Blood for the blood god dlc (Noted at the bottom of Steam page "Please note that depending on your country of residence, Blood for the Blood God may raise the age rating of the main game" ). If not a mod, then maybe they make a Gore dlc in the future with the suggestions above, with a bit of dismemberment and things.
Just something the devs can consider when the smoke clears and there is room for another cool feature, because why not? It was in MnB Warband VC dlc.