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  1. Party attack on enemies is a lot like piranha on meat.

    In any of battle mod mine or enemy team, sieging, defending or attacking on plain grounds, teams attack like piranhas. I mean we know what was Braveheart or any movie with grand scale but shouldn't battles happen with more space around who attacks or gets attacked?
  2. Create secondary or 3rd party to guard fiefs

    I play native 1.174. If we could spare another team with a leader to guard, we would suffer from bandits less i presume.. Of course a team with food in their bag..
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