Let me say some things...
pkt-zer0 said:
I think formations would not matter that much
Just ask your soldiers if they like being mobbed by hundreds of soldiers instead of fighting in formation and lessen the power of numbers while battling near narrow places=)
pkt-zer0 said:
This game needs a bit of team AI, so that the units don't only think as individuals.
Agreed 120% =)
pkt-zer0 said:
implementing unit groups might actually be useful.
GREAT IDEA DUDE! That would make commanding 1000000 times easier, and it would make formations work too! hehehehehe Ok ok i know i'm just being selfish
Slyloki said:
I have to side with the 'formations are out of place' mob here...
That's your loss
Slyloki said:
Battles of this time period were quite a chaotic affair once the battle had started...
DUUUUUUUUUUH! ALL battles are =)
Or you never watched a documentary or something like it about wars?
Battles ALWAYS were chaotic, messy and gory! From ancient times till today... Mind friendly fire dude!

If battles were not chaotic noone would be hit by friendly fire... But that's no reason to say formations didn't exist... For Something's sake dude... I guess ppl here really can't differ the times called dark ages( early medieval times by the eyes of old historians) and the middle ages(how modern historians call the same early medieval times but with more knowledge and consideration that things were not as confused as ppl used to think). They were not a bunch of dummies fighting like savages without the slighest tactics, only thinking "I'm gonna rip off your head!"... If someone said to a group of ppl : "Form up a straight line!" ,they'd UNDERSTAND! Most ppl couldn't read or write, (ok! that's true) but it doesn't mean they were retards...
Just shout your troops form a square stand shoulder to shoulder and maybe, just maybe they will not be slaughtered like pigs!
Oh! I think my idea would be easier to do... for yours, soldiers AI would have to be extremely good so they would even be able to recognize the ground and find a good spot, and i have looked around in some dumb robot programation games(like MindRover) and i guess it'd be a hell of a job to the devs... Correct if i'm wrong but they made their engines from the scratches... It'd mean a lot of working in AI...
Well, i guess i said all i needed or remembered to say =P
Okaaaaaaaaaaaaaaaaaay
Cya