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  1. Warband at E3

    Better graphics are nice, but let's face it gameplay improvements is what's got me excited!

    if battle sizer still works, chances are i'll have to turn down max graphics anyway, but AI improvements sound amazing.
  2. Is it possible to make a peace offer

    There is no peace in this game, only war and less war. But if you had to, find the guild master quest, at least you can make a few thousand denars in doing so.
  3. Your favourite tactics.

    Against an equal army (number + troop type)
    My army composition is usually 30/40/30 (crossbow/infantry/cavalry) - infantry to the front, archers to the rear...i wait till the enemy is close enough, and then charge cavarly into one of their flanks. What this does is slow down their army and point half of their troops in different directions as they chase the cavalry. At which point my crossbowmen have more time to fire, and then I charge infantry before my cavalry take too many casualties.

    Outnumbered
    High ground is your friend. I dismount my cavalry and keep all everyone close together and the archers higher up, but not too far, so they won't get run over by enemy cavalry. Tight melee formations are really effective against large enemy numbers (barring they have a lot of top-tier units), your hero character is also really useful here, as he can outflank the enemy with a good long weapon and do massive damage!

    Sieges
    I don't charge my precious infantry to their death right away, i carry a crossbow and help my archers take down most of the enemy archers, then thin out the melee units at the bottleneck, particularly for ladder sieges. Before they run out of ammo however, i charge the infantry, which exposes enemy troops to archer fire even further as they have to lower their shields to hit my guys attacking. Even though my char is melee, i prefer sitting back with a siege cross-bow with lots of ammo, and giving orders.

  4. Ordering lords to rally to a castle/town when grand marshall, how long ?

    Ah that's a shame, i was hoping finally they'd listen and stick around while i sieged towns, they did help when I took Sargoth...but since then, they'll follow me for literally just half a day then wander off.
  5. Ordering lords to rally to a castle/town when grand marshall, how long ?

    I became grand marshall - finally i can get things done ;-) I'm trying to marshall all the lords to a city, by tlaking to a lord and saying 'rally the army' here etc...etc..., anybody have an idea how long it takes? I've waited about 2 days, kind of getting ready myself, only to notice while...
  6. Problem with sieging (allies leave too early or don't help at all)

    I wonder if i messed up the game when i touched scripts.txt - i mean i don't have exact stats, but the 3-4 castle sieges where i have some lords follow me, they don't siege the castle with me, so i've been doing it myself ;-)
  7. i fight with 2 armies:

    Ah good one - i love those 1500 vs 100 odds, i thought once i could hold a castle against 1500 swadians, well my party killed about 900 of them, but only 40 left versus the last 500 or so, taught me not to be so cocky even with my big sword!

    Playing on the side of a faction (sounds like you went rebel?) is less intensive than your experience, but it's equally annoying to have lords on your side being pretty much useless, as all these castles i took, the enemies have regrouped and taken them back right under our noses, it's kind of interesting though in a way, for a while i thought i'd beat the swadians and nords pretty easily as I took over so much of their territory, but they did something i hadn't seen before, they started to group up to take back their castles...big groups!

    Well it's all good fun, thanks for sharing! I took Tihr again (saved game) and again was awarded to another dude, hopefully the next town will go to me, now that I know how to take them after a few tries!

    Lord Bryggan said:
    Ugh, Tihr- I still shudder at the memories.

    I took over the world with two separate armies.  One was Vaegir knights, and the other was nord huscarls.  I needed an all cavalry army to get around the map fast enough to protect all my holdings.  It was a very irritating way to play the game.  I'd take a castle or city, park my nords in it, run around with a few knights getting recruits to garrison the castle (50 recruits for a castle, 100 for towns), then grab the rest of my knights and gallop full speed to the other side of the map to raise a siege or kill a looting army.  Then lay a beating on 10-15 lords who are getting good sixed armies, then, while they are licking their wounds, grab some nord recruits, head to the last castle I took, switch my knights for nords and start all over again.

    The nonstop fighting got a little boring, and I actually quit the game for a few months because of it.  Then I returned revitalized, and finished the rest of the map.  You also have to be a little careful.  I had a lord who kept sieging Asugan castle with his 120 men.  I finally had a chance to go chase him off, and zipped to Khergistan with about 60 knights.  I saw the battle had already started, so I rushed to join the defenders.  I got the shock of my life when I saw it was around 1500 against our 100, instead of the 120 against our 100.  Apparently the entire khergit army was there.  I would love to tell you how we held off the enemy against all odds, but alas...
  8. i fight with 2 armies:

    Cool thanks for the tip - i tried it last night and was able to take Tihr with 100 men, mostly composed of knights/rodhok sergeants and huscarls, with about 25 sharpshooters to thin the ranks! Of course, i wasn't awarded the town (grrrr)
  9. Problem with sieging (allies leave too early or don't help at all)

    Sounds like i should become a marshal, just seemed logical to me that lords in good relation to me, would join the siege, i mean we're fighting on the same side and all that ;-)
  10. i fight with 2 armies:

    Is anybody suggesting that at max difficulty, you can siege a town with let's say 100 vs 400 men, compromised mostly of huscarls , or rodhok sergeants and win?

    If that is so, please let me know, cause i'm not getting no help from my allies when sieging towns.
  11. Problem with sieging (allies leave too early or don't help at all)

    Yes the problem i'm having is what ATI describes, i get them to follow me, they sit at the castle while I build ladders, but never join the actual siege battle.

    This doesn't always happen, i know i've had ally help in siege before, but the last time i did it i had 3 lords follow me, and not 1 join the siege. This is what confuses me, does it have anything to do with my relation with them, i can't say for sure, was wondering if someone knew?

    p.s. the other issue i have is that siege towers take 60 hours for my top engineer skill to build, and lords never stay that long!
  12. largest battle useing the battle sizer

    250 defenders (my party + garrison) versus 950 screaming crazy nords.

    It was a siege tower attack, and I had about 100 sharpshooters and archers, by the time they got the tower to the wall, they were down to 700 i'd say - I think i had something like 60 men, but we kept them out! One crazy battle...

    Had battle sizer set to 300, lagged a bit when their reinforcements came, but was generally a bloody mess.
  13. I took a town (to my surprise) but then it was awarded to someone else? Rage!!!!

    That's a great tip, thanks!

    Yeah i've had to become quite creative when facing larger odds all once, i usually field against castles large number of rodhook sharpshooters, let them thin the ranks out a bit, then charge the infantry...then pull them back, drawing the enemy down the ramp, where i'm waiting with my big sword ;-) Once the enemy archers are mostly gone, it's usually a matter of time - but by no means easy at all, i usually suffer 25-40% losses! (killed and wounded).

    But i've got my sights set on a town, so your advice will come in handy, unless i'm prepared to tweak my party size to 150 or more, which i'd rather not for now!


    Zalson said:
    lovemb said:
    Ah i see, that might be part of the problem, my battle size is set between 200-300 (been playing around with the number). And you're right hehe, my garrison is around 150, and my party is at 92 at the moment. Maybe i'm not seiging castles right (solo), my guys get massacred at the bottleneck if it's a ladder attack, unless I lead in which i case i take out a lot, but eventually get knocked out by archers!

    Yeah, battle size of 200+ will make it ridiculously difficult, because that will mean that you have to face the entire garrison the first time you attack a castle. So, it's impressive that you took one!

    If you have it at around 100, both sides can get reinforcements. Try starving the castle out for a little bit. That sometimes helps a little bit. It will at least get the Lord, if there's one inside, to leave. :-\
  14. Problem with sieging (allies leave too early or don't help at all)

    I was wondering if there was a fix or patch, or any tips regarding this? I can only siege castles that allow me to build ladders (because they take 9 hours with my top engineer (5)), otherwise my allies don't bother waiting when i have to build a siege tower and run off. When they do stick...
  15. Follow Spy Mission, how do you finish this one?

    Thanks cap'n - i realize what the problem is, i think i was killing one of them by accident, and only capturing one instead of two!
  16. Information Website

    A wiki would be killer, although from experience (well i tried once) can be a pain to install, but it'd make sense since there's SO much info for this game, not to mention mods.
  17. Follow Spy Mission, how do you finish this one?

    The problem i've had is i've never seen the spy actually leave the city in question nor do I get a message from my own spy (according to the quest),which alerts me when the target is leaving. I do always find the person he's suppose to meet, and capturing him is easy, but seems i can complete...
  18. I took a town (to my surprise) but then it was awarded to someone else? Rage!!!!

    Zalson said:
    I'm at turn 180 I think, and have 92 men at my command, someone said that's quite low?

    That was me. Do you have 92 guys running around with you? Because that's actually quite good.  :D

    The way I understood it, you had 92 guys total (counting the castle garrison, etc.). In retrospect, that seems a foolish assessment.

    What's your battlesize at? If it's over 100, town sieges become disproportionately difficult, I find. Castles, though are a cinch(sic?)

    Ah i see, that might be part of the problem, my battle size is set between 200-300 (been playing around with the number). And you're right hehe, my garrison is around 150, and my party is at 92 at the moment. Maybe i'm not seiging castles right (solo), my guys get massacred at the bottleneck if it's a ladder attack, unless I lead in which i case i take out a lot, but eventually get knocked out by archers!

  19. What to do when outnubered (melee)

    Terrorlocke said:
    Unfortunatly the bastard sword is pretty slow, if used onehanded.
    So you need some points again in agility and ofc in your profience.

    You might be off here, the tempered bastard sword I use has a speed of 101, that's faster than most one-handed weapons (except for sabres and kitchen knives), it has decent range and damage too. I still prefer my balanced morningstar for those up close and personal fights, less resists to blunt damage.
  20. I took a town (to my surprise) but then it was awarded to someone else? Rage!!!!

    Kronic said:
    EDIT: Completely replied in wrong thread xD

    In regards to the OP, it's really a case of having good Reknown, although the random aspect is a bit iffy.

    Have you tried MageLords tweaks to make the grant rate more reasonable?

    Thanks! I 've thought about it, but wasn't sure if I could run 2 mods at once? I'm trying to run the game as native as possible, just my own thing, before i start trying new things (except battle sizer).

    My reknown is at 870 right now, so I'll keep plugging away and getting it over a 1000, and see what happens (i.e. save game) hehe. I'm at turn 180 I think, and have 92 men at my command, someone said that's quite low? I dunno, i've been doing 50/50 points into charisma/leadership and my combat skills, i think at around 110-120 I should be able to solo more castles with high tier guys.

    Well all good stuff, have you ever looked tweaking the morale script? I have to say the morale with even a party of 90 is a pain to maintain, when I have to travel far to do some quests and not much combat in between!
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