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  1. Plant

    Combat Style?

    In my most recent game I'm at a stage where it's just me on a horse and a few low level foot infantry. I tend to leave a few infantry behind whilst I run ahead on my own (that way if I'm taken down there's plenty of troops left standing so I get another shot at it :P). I love charging in with a lance on horseback and taking out as many of the enemy cavalry as I can with a one-man shock charge, after which I start circling infantry (beginning with archers) and hacking them down with a one-handed sword.

    Good fun.
  2. Plant

    Introduction/Hello thread

    Bought M&B a year or two back when it was in earlier Alpha stages. Redownloaded it just yesterday and I must say I'm impressed with how it's coming along. Good show. Glad you eventually saw the light about allowing quitting without saving, too, although I don't use it :wink:
  3. Plant

    Do you play Native or mods ?

    Eagle of Fire said:
    developers knows best what they want the game to be. When you play a game, you're playing to beat or outwit what the developers created, and that's what is fun in a game. Mods usually, in the vast majority, either change the game altogether for something completely different or unbalance the game in a way or another. That's why I don't like them, and why I don't play them.

    What? No. Mods do one of two things.

    1) They use the basis of a good game to create a fresh experience, enchancing the longevity of the game. This can either use gameplay basics to give you extra content/variety or merely use the game's engine to allow them to realise their ideas without having to build their own (top-down Unreal-based strategies, for example). They're not designed to change what the developer created, they're just adding content.

    2) When mods DO alter the fundamentals of the game, what's to say it isn't a good thing? Often mods will enhance the gameplay experience either aesthetically or technically. A lot of the time, these are improvements. When mods DO alter the balance of a game, a lot of the time it's for the better. Just because it's not what the developer created doesn't mean it's not BETTER than what the developer created. I guess you just have to decide whether you want to play the game the way the developer intended it, or a better way. But to be honest I can't see any reason you'd factor in the former unless you feel some kind of irrational guilt that you're undermining their hard work, which really isn't relevant. Especially when more often than not it's the developers who have released the modding tools in the first place.
  4. Plant

    Lord of Zendar

    He's not there yet.
  5. Plant

    Release editors, please, to allow players to contribute.

    Ah, Morrowind...

    I miss my Argonian.

    Stupid reformat :evil:
  6. Plant

    (Relatively) Full loot... and how to balance it.

    Memento Mori said:
    I lost my horse on my first fight.... :cry:

    I lost my warhorse just after I bought it, and before I could even use it.

    I was left with nothing and started again.
  7. Plant

    Lance looks like spear

    I couched a pitchfork with a new character, but it was utterly useless. I found that throwing small pieces of blu-tack at my opponents was a more effective means of attack.
  8. Plant

    Horses

    So buff the opponents to suit the armour, or weaken the armour to suit the opponents.
  9. Plant

    Some minor issues

    Also, have party members mention if they can't use items you give them. I had to pay 900 gold to buy an axe back of some bloke because he couldn't use it. The fact that he charged me for taking it back after he didn't want it is bloody cheeky anyway ¬_¬
  10. Plant

    I hereby launch the forum! :P Combat system suggestions

    Me said:
    You can get on any horse anywhere as long as it dosent run off after you kill the rider.

    I've done it several times in the arena myself

    As far as I can tell, you have to be the one to kill the rider.
  11. Plant

    RPG fanýndan selamlar

    armagan said:
    Esc`a basýp options`ý seçmen gerekiyor. Burada mouse speed var.

    :lol:
  12. Plant

    Horses

    In a fight earlier, I killed a horseman with a superior horse to mine, and switched horses. At the end of the battle, though, I had my original horse back. Wouldn't it make more sense if I kept the horse I had mounted mid-battle? Just a thought.
  13. Plant

    My First Impressions of the Game +Suggestions

    On the subject of saving - I just abandoned my character and started from scratch because I lost my horse and all my money, that char is no longer any fun to play. If the autosave hadn't replaced my savegame then I could have happily loaded to before the incident and continued.

    'twould be wise to make a save function available, and have the autosave write to a different file.
  14. Plant

    Dhorak Keep

    ps. Where's the Lord of Zendar? I can't find him anywhere.

    Yes, I have checked Zendar.
  15. Plant

    My First Impressions of the Game +Suggestions

    Will there be an update for the current version which will allow me to use a mirror I already own? I don't want to have to shell out another 6 quid...
  16. Plant

    Dhorak Keep

    Ohnoes! You can't get out :o
  17. Plant

    The bigger issues and absolutely 'must' interface changes.

    Lightzy said:
    4) Character Creation:
    Beautiful system! however, it could definitely use a " - " button as well as a " + " one, in case you accidentally click something or regret your choice.. although this is just nitpicking and not that important.

    Actually, this is incredibly important and is one of the most (if not the most) important point you make. It's very important to be able to undo recent changes to character creation, which can be made permanent once you accept your alterations at the end. There should also be a way of changing what selection you make at the start of character creation, as they do not fully indicate exactly what changes the choice will make (perhaps even an option to bypass these templates and assign all of the points yourself?)

    Also, I note that there's no "Back" button for returning to the menu on the character creation screen. This, in conjunction with the lack of a "-" button means you have to Alt+F4 out of the game if you change your mind about something. Not good.
  18. Plant

    My First Impressions of the Game +Suggestions

    But what if I want my character to be left-handed ¬_¬

    </awkward git>
  19. Plant

    My First Impressions of the Game +Suggestions

    Ah, didn't realise you could aim off the side at all.

    It's the left hand side you can aim off, I assume?
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