Not for the first version but yes, adding custom items is planned for the future.Is there any plans on replacing native Bannerlord items or just adding new models later in development?
Hopefully character customization will be more flexible than in the standard native. Height, weight and other parameters
Face cutomization would be a good feature. Body customization will be harder because I think it does affect your character speed and hitbox.Try to give us full character customization with sliders for that rp aspect for those who like it through the character appearance.
Unlike cRPG Warband, you won't be allowed to have your own cRPG server for security and operability reasons. This also give the cRPG team with its community, the ability to pick good admins.On that note, please get people who care about actual moderation on servers
Maybe in a future, but it would make balancing much more difficult.Will you try to implement singeplayer crafting or at least a streamlined version of it?
The first version will only feature battle mod with persistent characters.Will this be more or less the same as the cRPG for Warband (pretty much just native with the ability to make your own character, or will it have some nice changes for it?
Everyone will start with equal rights and wealthI hope get back my +3 items
Computer RPG.cRPG mean chadz RPG, but as i see there is no donkey here..So basically it cant be crpg2.
Item Modifiers Update:
- While modifiers worked mostly as intended for armours, they did not work correctly for weapons(stats of weapons were not affected by them), that's fixed.