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  1. 1257 AD F.A.Q.

    klarum said:
    redscreamer said:
    this is a very cool mod and i enjoyed playing it, ive one question though: is there any way to size down the troop numbers in this? i mean, as cool as it is, its sometimes tiring to fight thousands of armies or cities manned with over a thousand men over and over. i know its probably for the sake of making it realistic, butif there's a way to make the garison and lords have fewer armies, i'd love to know it. thanks in advance :smile:

    The garrison size depends on the wealth of the town (it is a formula that determines the max value of the garrison). There are some posts on how you can change this for vanilla but since the txt entries are different in this mod you would have to get a mod owner to help you and they don't actively support the mod at the moment.

    You can change the army size of AI lords or yours with Morgh's tools

    ah thats too bad abt the garrison, some cities just seem to be unconquerable unless youre from a very powerful kingdom and ll the vassals attack at once, and even then, it takes forevr to win. but how do i change lord's troops using morgh's? so far i've only known how to use it to edit item values and change troo equipments. does it work for saved games? cause i know some things, like lords n troops skills, cant be changed after you start the game. thanks for ur answer btw :grin:
  2. 1257 AD F.A.Q.

    this is a very cool mod and i enjoyed playing it, ive one question though: is there any way to size down the troop numbers in this? i mean, as cool as it is, its sometimes tiring to fight thousands of armies or cities manned with over a thousand men over and over. i know its probably for the sake of making it realistic, butif there's a way to make the garison and lords have fewer armies, i'd love to know it. thanks in advance :smile:
  3. OSP Musket Era 3D Art Jan Tuma´s Sturmhaube helmets Pack

    would be very cool if you can make the husar armor too, you know with leopard skin on it, liked the look of it but dont really like to play WFAS :p great job anyway man loving the burgonets
  4. Warband has stopped working

    i've been playong warband for months with no such problem. his time, it loads up until it says loading setting data and then it closes and theres a mesage saying warband has stopped working and windows is trying to find solution. i've no clue what's going on because it worked fine 10 mins...
  5. Mount and Blade Warband has stopped working PLEASE HELP!

    having the exact same problem ryt now. can anybody please tell me the real solution to this? i've been playing for months and now this happened, no idea why
  6. SP Native Pre-Battle Orders & Deployment (v0.96.3 for Warband 1143+WSE)-patch for 115x

    also i find it very weird that the installer says im running v1.158 of warband, but when i play, it says on the start screen that im running v1.143
  7. SP Native Pre-Battle Orders & Deployment (v0.96.3 for Warband 1143+WSE)-patch for 115x

    hello can someone help please? i downloaded this and followed the instructions on how to play my aved game on dipomacy. but when i try to load my save game, there's this message "incoplete ver 1" just underneath my save game name, and it won't let me load it. what did i do wrong? :s
  8. SP Native Better Banners Mod

    i have problem here, not all of the banners show up for me, some of them stay the same. also when i enter castle, the banner hanging on the wall look distorted
  9. Download link and main info! [latest ver 0.0.82e -- 19 Jun 2016]

    im sorry i dont quite get it :p how do i modify it? can you explain how do i make items brighter or darker? thanks in advance
  10. Download link and main info! [latest ver 0.0.82e -- 19 Jun 2016]

    please help me, i'm using this open brf to try and adjust the brightness of some items, is that possible? some of my items are a bit too bright and some others even appear complete white. i want to fix this but i have not yet mastered this open brf
  11. LSP 2D Art Quapitty's Banner Pack

    if aybody can help me, how di i use this in game? i mean, i'm still new and i've learned how to use custom helmets and armors from osp packs but i've never tried banner
  12. LSP Medieval 3D Art Medieval helmet pack(updated dec.28 2012)

    does anybody has the same problem? my barbuta, great bascinet, milanese, and some other helmets appear white in the game. purely white with no other color, what happened actually? anyone knows how to fix this?
  13. LSP Medieval 3D Art Medieval helmet pack(updated dec.28 2012)

    thanks man! btw i still cannot find the code for milanese salet and weimar helm here? it's mostly viking and crusader helmets
  14. LSP Medieval 3D Art Medieval helmet pack(updated dec.28 2012)

    yes! i have resource and texture, just dont know what to put in item_kinds and no idea how to figure it out by myself, i'm still a newbie here :p
  15. LSP Medieval 3D Art Medieval helmet pack(updated dec.28 2012)

    in my case, yes, thasts what im trying to do. and im having the same problem
  16. LSP Medieval 3D Art Medieval helmet pack(updated dec.28 2012)

    LordJGav said:
    Cheers Semigall.

    Yeh I use Morgh's which is very good, managed to add the helm.

    Appreciate your reply.

    Thanks.

    how man? you gotta teach me please ive no idea how to figure out the txt. files on my own
  17. LSP Medieval 3D Art Medieval helmet pack(updated dec.28 2012)

    Chuckpalomo said:
    So when is the download link gonna work again?

    Edit: Come on OP, I'd give my kingdom for that close helmet, can you please upload it somewhere? or if you have at least post the link?

    Edit 2: Ok, so I found a backup of the files on a russian M&B site, here's a link if anyone's interested: http://narod.ru/disk/65394530001.f3c12fff835b351db8b648c421c4d4d8/Dejawolf%20Helmets%20pack.rar.html

    thanks for the info man really helpful :smile: btw can you tell me what to put in the item_kinds1? because the file only contain resouce and texture but nothing to copy and paste to the item_kids1.txt thanks a lot :smile:
  18. OSP Medieval 3D Art Narf's Transitional Armour Pack (Updated 07/19/10)

    thick1988 said:
    Sounds like you're putting the Resource in the Native module. I would place the .brf file in the Native module's Resource folder, or place it in the CommonRes folder.

    Make sure you edit your module.ini document to tell it to load the .brf file too. Remember that the name must match exactly.

    thanks for your hlp, got it working :grin:
  19. LSP Medieval 2D Art The Historic Lords Project (Volume 2 Released)

    i'm sorry turns out i typed one of it wrong and typed insanced instead :p but after the game is working i couldnt find any of the armours from this mod.  what i need to know is what to put in the item_kinds1.txt because i think thats why it hasnt appeared yet. thank you very much
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