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  1. Maxikus

    How Are We Defining Role Play, Anyways? [DEBATE]

    Azrayel said:
    This has been discussed in inumerable places and ever since PW became the defacto "Role Playing" mod somewhere around late v2/early v3. A question for the ages, which some might argue has no right answer. Well, this is a forum, and a forum is for debate. So let's bloody well debate!

    Also, bear in mind that I am very well aware that this question has been raised before. However, I feel that a clean break from any such topics and a beginning anew here with the current forum-goers is more prudent than grave digging or thread hi-jacking tomfoolery. So with this said, please don't linkDrop some other thread or say "this has been decided." Because it hasn't, or everyone wouldn't be going on about how the other wasn't role playing properly or at all et ketra, not in any real way at least.

    WHAT IS ROLE PLAY? (various definitions, their +pros and -cons)

    Playing a Role:
    +Is most basic definition.
    +Is most obvious definition.
    +Has most clear built-in support from the game mode.
    -Is very broad and easily mis-constrewed (see below).
    -Roles can be anything from ferryman to crossbowman- if your role is shooting people in the head, then you shooting people in the head is your Role Play.

    Creating a Story Together
    +Creates rich environments to serve as backdrops for play.
    +Puts more real meaning and drama behind the struggles of the realm, which is otherwise just so much green-and-red text.
    +Everyone having a character creates a sort of removed relationship, thus achieving escapism for some (and eRP for others).
    -Some people easily lose sight of the game they're playing and become absorbed in the "chatroom-sphere," where they're invincible and everyone has to hear their speeches out and then lose.
    -The Protagainst Affect (see end of the above), where you few PW as a book in which your character is playing a central role and therefore you losing must be blamed on something- anything- other than yourself, including but not limited to: admins, randomers, people who do not speak your primary language as well as you do, etc.
    -Most people are going to be the "Protaganist," some sort of highborn lord or king or emporer and beautiful lady. Rarely do you find common folk or even knights who are "role playing" (the very term we are attempting to define).

    A Code of Conduct
    +There is some form of communication before you die which makes you feel better about it.
    +Everyone doesn't need to have a title and give long-winded speeches
    +More people content to fill the common ranks with less people concerned with being a part of the story in a verbal way, thus creating less "protaganists."
    +Reduces "rule breaking" because everyone conducts themselves within a certain bounds of not "randoming" or being a general ass.
    -Lots of people take offensive at the general form that communication takes (1k or die!) regardless.
    -This code of conduct is often difficult to impose and "to what extent?" is ever at issue; RP names, yes or no? Clan tags, yes or no? (Non-consensual) eRP, yes or no? Using OOC chat (disallowed on AU LoungeChairCarnage), yes or no?
    -Squabbles over who was "role playing" or, more accurately here, "rule playing" are common place.



    If you have any suggestions for other definitions of Role Play and their +pros/-cons, feel free to post them and after some discussion we will add them to the OP- admendments to current definitions +pros/-cons welcome as well.

    If you just want to come to the support of one or defimate the name of one in particular, please feel free. I encourage the term "rule play" as a form of slander, personally, but do be creative where you can!

    Heres some thoughts:

    My definition of roleplaying in this game: Roleplaying: Similar to acting in which you take a role, and experience the world through the characters eyes together with a group of people doing the same.

    Playing a role:
    A role could as you say be anything and is in PW not exactly limited. If you wanted you could probably be a scientist from the future exploring the medieval world. The real problem is if your role is in someway destroying for another role. For instance if I'm a serial killer going around killing everyone then I'm not giving anyone a chance to roleplay. Then you have to remember that roleplaying is a team effort. You need CO-OPERATION. It basically means to work together to achieve as good roleplay together as possible. Which means as a serial killer you would want to work with your victim to find a more fun solution than "I kill you because IM CRAZY!".

    Your thoughts on creating a story are interesting but all the cons are the effect of bad roleplaying and non-teamplaying or general immaturity (Younger people believe that they are the centre of the world. Thats why they always use the "but I want that" argument to get their way through). If a person could just step back and calm down they would be able to stop hogging the spotlight. Again I believe that roleplaying is co-operation. You can't really roleplay alone.

    Code of conduct:
    Well.. If your only goal is to find new excuses to kill people then you can forget to roleplay. Just calm down and try to talk a bit before you stab that crazy guy in his ugly face. Maybe you will enjoy the talking more than the stabbing? WHO KNOWS!
  2. Maxikus

    Old Players List and Discussion

    I played 3.4. I guess I miss it these days. But I miss this really good apple I ate once too soooo.. Yeah.
    This isn't just one like elitist list for people right?
  3. Maxikus

    Concerning magic in PW

    This is really interesting. My thoughts on the subject are these.

    My character personally doesn't have any magical power but he believes in magical stuff. He generally tries to find a reasonable explanation but sometimes it's not possible.

    I really don't think I'm in a position to tell other people what to roleplay so if someone is playing something magical I just adapt and go with the flow. As long as they don't do something very overpowering I don't have any problem with it. Most often I just make some clever remark then move along with my business.

    If they are creating more fun situations with magic then it's allright but if they create situations that destroy more roleplaying then I usually tell them and see if they are reasonable.
  4. Maxikus

    Pure Roleplay Server.

    I love these discussions even though they rarely go anywhere.

    If pure roleplaying is boring then there is probably lack of activity. Because pure roleplaying needs two things. 1 A character. 2 A story. Most of the time a character isn't that hard to get (because you can create one) but putting him or her in a story that doesn't result in the character dying in the first half an hour is trickier. I would like it if a group of players scripted some basic plot then got others involved in it.

    Example
    Two players might agree beforehand that they are two rivaling leaders fighting for the land or a part of it. They have to recruit loyal soldiers and agents. And you got the beginning of a story. The people that do this have to be aware of two things though (I should be using the rule of three but I find two simpler). 1 They should work together oocly to create the best story possible. 2 There is a large chance something will interrupt the roleplaying and they should have planned someway of dealing with it. So two players have already fixed the foundation of a story but it's up to the rest of the players to build a several story (pun terrible and intended) house.

    If it goes to hell well atleast you tried. If one is doing something like this I think that you should keep in mind that your doing it for the sake of others and not so you can be in charge. Sometimes the same people take center stage all the time and that's not fun when roleplaying.

    All in all roleplaying is cooperation not working against eachother to "win".
    Have a holly jolly christmas :smile:

  5. Maxikus

    New map, no name yet.

    One thing I've found annoying in some maps is that some locations are only reachable by sea. I mean I can hardly find a boat if I want one and if I want to go somewhere but I can't since all the boats are gone.. It kinda limits my options on the map. Especially if one of the inaccessible places have certain training places or other unique aspects. I'm sure your aware of it I just felt I needed to say it. Because I'm an arrogant man. And I like pie.
  6. Maxikus

    Roleplaying guide[Explaining the basics, with examples for newcomers]

    It's not a roleplaying mod and it was written like a year ago. I was just linking it to give you some more tips about what you could write about. It's great to see someone who tries to improve the roleplaying in general
    Keep it up:grin:
  7. Maxikus

    Roleplaying guide[Explaining the basics, with examples for newcomers]

    *cough cough* http://forums.taleworlds.com/index.php/topic,143304.msg3442360.html#msg3442360 *cough* cough*

    Anyways your guide looks nice and people could use a solid guide:grin:
  8. Maxikus

    Not played in over a year.

    Lets see.

    I agree with leroy. But I still think PW alpha is "better" than 3.5.

    Halfly agree with eragon. Yes 3.5 was simpler but if you want money you mine for like 15 min then your set for a while if you just wanna roleplay without expensive armor. But yeah it feels like it was a better atmosphere back then but I'm not sure it will be like that if we actually went back there.

    Don't agree with Caell.
    1. I don't
    2. Haven't seen that either
    3. I haven't gotten killed for the last two weeks while playing.
    4. Well I did get robbed of my cheap spawn knife today but in general I haven't gotten taxed or randomed in ages. I do have fun though.

    But again the experience vary a lot from player to player and server to server. As I said I play on NA and it might be different from EU.
  9. Maxikus

    Not played in over a year.

    I think alpha and 3.5 both are good. I don't see how 3.5 is better. It had less features and was "simpler" and the only thing it have on alpha is the moneymaking AND of course Valley of swamps.

    Otherwise alpha got boats, castles, engineers, resources and.. general more stuff. Not to mention admin commands. I mean now admins can actual investigate better and frankly, I can't remember the last time I got randomed. I play on NA though so experiences differ a lot I guess. My complain about alpha would be that most maps are pretty crappy but that has not much to do with the mod more with the mappers. If someone would actually make a well put map with some actual travel time and different locations which vary and not just some houses jumbled up together then this mod would be perfect.
  10. Maxikus

    Across the River (Splintert's Map)

    Cant you make more interiors and more locations to fill up some of the empty areas? Or something on the mountain to give people some reason to hike up there. Like a camp or something. Or maybe a hidden cave filled with snow.

    This seems like random suggestions and I feel like they pretty much are.. But anyways do as you wish!
  11. Maxikus

    RP - guide under construction

    http://forums.taleworlds.com/index.php/topic,143304.msg3442360.html#msg3442360

    http://forums.taleworlds.com/index.php/topic,151837.msg3648190.html#msg3648190

    Two good roleplaying guides. Mine was written almost a year ago. Damn! maybe their outdated but I still think both are good. Anyways good luck!
  12. Maxikus

    My resignation from the administration [EU]

    killer110 said:
    It seems that the end of your silly European Summer has resulted in many people going back to school/work and therefore less time for non-saving games such as PW and either move onto single-player games where you can save your progress (more flexible with RL) or stop all together.

    Aye. And winter is coming.

    Anyways I'm sad to see you go but maybe you could have taken this in a pm?
  13. Maxikus

    Persistent World?

    Well in an fps you dont have a character. Then you are a name. A name that shoots people. If you roleplay your actually a person and persons get remembered more easily than names. For instance: Pushkin_the_poor. He's been around a long while and is still sticking with his stuff. I would say that makes him pretty persistant.

    About not finding anyone to roleplay with:
    There are tons of roleplayers on the NA server. I've seen people write in global and ask people to roleplay with them.

    About roleplaying and this mod in general: I think this mod would not be half as fun without roleplay. If you didn't roleplay you would just play native on a bigger map with some grinding before you could have fun.
  14. Maxikus

    NA_PW4_Roleplay Player of the week! (Cerce_Tentones)

    The thing about Hilda is that she, according to me of course, interrupts your willing suspension of disbelief. Sometimes you just don't know if she is being serious or if she is goofing off and it makes it really hard to take anything she does seriously. Otherwise she's fine.

    I also think Pushkin deserves some sort of recognition. He is a good roleplayer when he tries but most of the time he is just having fun in a very in character sort of way. And he does it without making others feel bad or awkward. Which most people in this violent angry filled mod can't do. That's why he's glorious!
  15. Maxikus

    NA_PW4_Roleplay Player of the week! (Cerce_Tentones)

    Yeah hilda is nice when she is being serious but its really hard to tell when she is being serious. And she kills people very quickly.

    I would like to nominate Therin_Thorbreed/Hailfe_the_wanderer/Keiston_the_nomad. I think the same person plays all three. If it isn't so I think Therin_Thorbreed deserves special mention because he is one of few that can play an evil character without killing everyone as soon as he can. Which means the roleplaying stories get a definite enemy.
  16. Maxikus

    Basic questions regarding hosting an event

    I find that events are in regular not that much fun if it's strictly battle events. Sure battles are fun but you can do so much more in this mod than to just poke the other guys with your spears.

    I prefer roleplaying events where you actually get a chance to play your character with some other people and it's actually leading somewhere. The hardest part is just to get everyone involved. For instance if you make a roleplaying event where there are two factions who are at the edge of war and focuses a lot on politics (a little like the GoT events on europe) then you need to make sure everyone has something to do. Sometimes all the roleplay get focused at a very small group of people while the rest of the people in the event can just stand by and watch.

    Just make sure that the people that are in the event actually gets to take part and not just stand around doing nothing. Just think it through and make some sort of backstory. You will do fine.
  17. Maxikus

    Bah Bye

    Why people shouldn't write goodbye threads (Read only if you care):
    Goodbye threads are attention craving threads with no constructive purpose leading to nothing really except the person leaving. Imagine if EVERY person who played PW had to write a Good-bye thread every time they felt that the mod lacked what they needed. That would just be silly.
    But since it only seems that some people consider themselves , in lack of a better word, good enough for their own personal good bye thread it's a little ridiculous when it happens. Even though someone claims not to want attention or drama they still get it.
      If you really didn't want to get attention or create drama you wouldn't have created the post in the first place. You should just have faded away into nothingness.

    Anyways I don't really find anything to discuss here. I agree that the old veterans shouldn't bash the new game and I don't really see why they do it. Personally I think that the mod is what you make of it and if you have the outlook that it sucks, it will probably suck. But then it might be your fault, the players, and not the mod itself.

    Bye kane.
  18. Maxikus

    Rorans RP group

    They are not gonna roleplay in the thread just keep their gang posted on whats going on.
  19. Maxikus

    NA_PW4_Roleplay Player of the week! (Cerce_Tentones)

    Yeah I Rabbit and Sasha are decent roleplayers but they don't really contribute to the whole feel of the server like other more dedicated roleplayers do. They don't really create roleplaying they just go with the flow. I guess I would nominate Therin since he's one of few bad guys that you actually can create a story with without getting killed the first five minutes. He was already mentioned but he deserves more. Or maybe pushkin because he's got this naive boyish character going that is slowly, very slowly, EXTREMELY SLOWLY, turning into a man.

    Anyways both of them deserve it!
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