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  1. [BUGS] Support Thread for v3.9

    Cow water?
    etqmF.jpg

    It did disappear after restarting the game, weird but fun!
  2. Dev Blog 21/09/17

    So if i understand this correctly we will be able to craft melee weapons from the start but to craft armour we have(will be able to) to mod that in? (+ the ranged weaponry)
    29. Is Armour created the same way as you have shown the weapons to be created?

    The crafting system only works for melee weapons. Armour, shields, bows and crossbows cannot be crafted.



    30. Does this mean that creation of arms and armour now are internal to the game superstructure and if so, does this support independent artists from adding their own weapons and armour to the game?

    Crafted and non-crafted items are added in different ways, but modders can add both. For crafting, modders can easily add new crafting parts. They can also add new weapons by editing an xml file only, specifying which parts the new item is made of.

    I think that moding is quite dependent on a free market with no cost, if a player have to pay to play for player created content who will say what will cost what, look at bethesda's creation club where a normal new weapon mod cost almost as much as a DLC
  3. Frequently Asked Questions (FAQ)

    How is that computer going Computica? And i know you've heard that sentence a million times now!
    It may not be the most popular question but have you ever thought about patreon? you may get that computer faster that way.
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