That is right! They pause! I forgot about that. A lot less painful, because I think you'll feed them if they run out of food while in your army. Hopefully they won't starve the short period they'll be roaming on their own while I hit the town.
Came here looking for this thread. Had a break and started playing again to see what changes had been made but after a while I started a battle and I lost a companion, so I restarted and lost someone else and all the gear I outfitted him with as well as the exp he had gained since the start of the game. This game is mostly about battles and now it seems I will lose a companion for each battle where I don't have an advantage.
Ah, I get it now. Unfortunately, this guard is nowhere to be found.
He had his own party while he was still in yours?
This just happend to me as well. Someone captured a castle but instead of an election it went straight to me. Reloaded several times to see if it went to someone else but only me and no election.
This just happend to me in e1.4.0. Quest is both succesfull and failed, but I get the raise in relation with quest giver and loose relation with the opposing family member and the family member becomes a nobleman in my kingdom.
Are you using the option to give away fiefs from clans to the newly recruited clans or are they willing to be patient for a certain amount of time until you conquer one for them?
I got 18 clans and I need them all to help me solve any very basic mathematics equations I might encounter.
A whole season isn't too shabby, I will try that.
The lords defecting's relation with me is between 15 and 0, as well as a two on -2, which i can admit is not much, but how do you raise relations with them? Giving them fief did nothing in that aspect (haven't taken fiefs since mid april, so it might have changed), only way I found so far is to do the "Company of Truble" quest. And the support clan of course, but that's going to take a lot of influence.since 10 influence only gives one relation.