Specular Shader working incorrect in edit mode
In edit mode, I place the object which using a specular shader, and then exit add object mode, the placed object glowing so intensive.
For example, "light" and "Armor".
In order to working properly, I have to restart the game. Is Everyone facing such a situation? If there is any solution, please teach me. thanks.
Sorry my bad English.
Specification
ver 1.168 Steam
Video Setting Max
Video card Radeon HD5000 series
OS Windows 7