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  1. New TweakMB tweak: Choose quest from menu

    For a mod, no, not easily.  This particular tweak is not a "normal" tweak where you're just taking one number and changing it to a different number.  To get this tweak to work, you have to add a whole pile of custom code to the conversations.txt file, and the code you add would have to be...
  2. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    This may sound dumb coming from the developer of TweakMB, but does TweakMB still work decently?  I honestly haven't kept up with the M&B "scene" for the last year or two, and I haven't actually played M&B in quite some time.  The last thing I remember working on was an update to add Viking...
  3. New TweakMB tweak: Choose quest from menu

    No - that particular tweak is designed specifically for Native.  It will not work for anything else.  Honestly I don't know if it even works with the current version of Native anymore (I haven't tested it in ages).  The "spoilers" were just screenshots (which apparently aren't there anymore!).
  4. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    Initially it will probably just be a compatibility update.  To be honest, I've hardly played VC at all, so I'm not very familiar with the new features.
  5. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    Hey guys, just wanted to hop in with my periodic "TweakMB isn't dead" post.  Well okay, it's been in a coma for a while (has it really been 2 years since the last update?), but it's still in the back of my mind.  I do still plan to release a Viking Conquest update, as well as updates for ACOK...
  6. Tweaks for Viking Conquest (one for 2.028, others for 2.021, 2.012, 2.010 etc)

    The Viking Conquest update as-is has been pretty much done for a while.  I've been hesitant to release it due to the fact that I believe the update will be a bit of a disappointment, specifically because of how many tweaks are not currently supported, and I hate to release a half-hearted update...
  7. Tweaks for Viking Conquest (one for 2.028, others for 2.021, 2.012, 2.010 etc)

    Just to give you a heads-up, I'm more or less done adding VC support to TweakMB, and with any luck will release an updated version this week sometime.  By "more or less", I mean it's going to be very limited - there are entire sections of tweaks that will be disabled.  For example, none of the...
  8. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    I do still intend to release an update for Viking Conquest and also the recent Warband patches.  I've been a little tied up recently, but it's definitely on the agenda!
  9. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    There undoubtedly is, although I don't actually have VC yet.  It sounds like the release was a bit rocky, so I'm waiting for things to stabilize a bit before putting a lot of time into adding VC to TweakMB.
  10. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    I finally got around to firing up 1.161, and everything worked okay for me using the current TweakMB version.  It looks like a few of the "resting" tweaks need to be updated, but everything else seemed to be fine.  Are you sure you're using a clean 1.161 Native module?
  11. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    As far as I know things should pretty much work with Native 1.161, as I don't think much changed with the last couple of Warband versions (just select the most recent Native version available in TweakMB).  Let me know if that's not the case. Battle continuation will almost certainly not work...
  12. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    I have to admit I haven't done much of anything with it yet.  Most of my programming time is going toward work-related projects at the moment, but once those things are done, I should have some time to sit down and crank out some TweakMB updates!
  13. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    Just a heads-up that I do plan on releasing a TweakMB update in the near future.  There will likely need to be an update for 1.161 (assuming it comes out soon), and I also plan to add support for A Clash of Kings and perhaps some other mods if I have time.  No promises on when, but it's been 9...
  14. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    Unfortunately no, it does not currently.
  15. Any interest in a Mount & Blade IDE?

    Thanks for the feedback.  I've already gotten started, although I wouldn't expect to see a working product for a while yet!
  16. Any interest in a Mount & Blade IDE?

    Lately I've become somewhat intrigued with the notion of creating an IDE that's designed specifically for the Mount & Blade module system.  By IDE, I mean a code editor that features context-sensitive autocomplete, syntax error checking, auto-indent, operator definitions that are visible while...
  17. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    Are you having issues with 1.160?  I confess I haven't even tried it yet.  However, my impression was that 1.160 basically just added some stuff for Steam Workshop, which I wouldn't expect to have any impact at all on TweakMB.  Could you clarify what kind of issues you're experiencing?
  18. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    If TweakMB does not specifically support a given mod, then some things will likely work, and some things will not.  It depends on how much the mod differs from Native.  For most tweaks, TweakMB does not dynamically "figure out" where the tweak is - it has to know exactly where to look in...
  19. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    You can also use the "Tweak Viewer" button within TweakMB to get an exact location of each tweak (assuming it's available for the current module).
  20. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    TweakMB v5.09 was released today with support for Native 1.158.  Sorry it took me so long to get this one out! 5.09 (12.29.13) Support added for Native 1.158