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  1. Scarf Ace

    Recent comment by Callum spills the beans on Bannerlord combat in a really disheartening way.

    First time I properly browsed these forums in bloody ages and this is what I see Anyway, I don't understand the rationale behind less combat depth. You'd think decently large, involved battles are at least 50% of what draws people to this sort of game, so deliberately limiting depth seems to me...
  2. Scarf Ace

    Do people like Smithing as a concept

    I like the idea of custom weapons, dislike the execution though. The grind is awful and the mechanics are meh. I made a thread where I outlined some suggestions. A simpler option would be if the player characters weren't the actual smiths, instead you could design the weapon, pay an NPC smith...
  3. Scarf Ace

    Dislike the New Class System in Bannerlord Multiplayer

    Did you even read any of the replies? They demonstrate that the exact opposite of the case. The meta is if anything far stricter, with very few viable options, and no real way of adjusting the options. The game is also extremely unbalanced at the moment. Newcomers on the other hand are driven...
  4. Scarf Ace

    We need a Vet server

    What would you do on a vet server, heal horses?
  5. Scarf Ace

    To TaleWorlds

    Last time I checked, you weren't a developer, and that you still haven't understood that post says a lot more about you than it says about me. Also, "soviet-bashing propaganda" - yes indeed, I do abhor genocidal regimes responsible for immesurable amounts of human suffering, like any normal...
  6. Scarf Ace

    To TaleWorlds

    I'm not one of those people being excessively hostile, and I always give well-reasoned feedback, which may or may not come with a snarky tone. Either way, trust me, we tried for many months to be as polite as humanly possible and have a good discussion about things, but it was Taleworlds...
  7. Scarf Ace

    To TaleWorlds

    First of all, everyone here who has experience with the devs knows that it's sadly the case that being cordial with them doesn't get you a response, while having a hostile tone does, especially when it comes to Callum. In fact, it's a demonstrable fact that the best way to get Callum to respond...
  8. Scarf Ace

    taleworlds does not care about the experienced players multiplayer scene

    The Bannerlord engine has so much potential for options that it's just mad. Between the extra item slots, the sheer number of different armour pieces, weapon crafting, there's so much stuff you could do with it that would make MP so much more dynamic and varied. He pointed out that what you...
  9. Scarf Ace

    taleworlds does not care about the experienced players multiplayer scene

    I think this is where an expanded gear system really could've been awesome. Different shields with different sizes, speeds, perhaps even different resistances to damage types if you want to go crazy. Similar for armour types. The heavier stuff doesn't always need to be more expensive. You could...
  10. Scarf Ace

    Does the Bannerlord map make sense, when compared to that of Warband?

    Yeah, as I said, it would make far more sense to retcon the interior sea into existence in 1257, and place the Sarranid territories on its northern coast. If we talk about this from the standpoint of a hypothetical mod, that would even mean that you could have the Sarranids as a more...
  11. Scarf Ace

    Does the Bannerlord map make sense, when compared to that of Warband?

    Honestly, looking at that map, it would make a similar amount of sense if Charas = Chelez and Ortysia = Shariz, although to me, the location for Shariz that would make the most sense to me is actually in the "Constantinople Spot" where the yellow and brown parts meet, especially if we don't...
  12. Scarf Ace

    taleworlds does not care about the experienced players multiplayer scene

    It's perfectly related, it's just that you didn't get it, unsurprisingly.
  13. Scarf Ace

    taleworlds does not care about the experienced players multiplayer scene

    Well it's presumably a Soviet saying because that's the sort of mentality that gives you catastrophic famines, nuclear accidents and a drained sea.
  14. Scarf Ace

    Poll: Community Dedicated Servers

    IMO it would be good for everyone if there was at least the option to host private, passworded servers for purposes such as modding, testing and bug replication.
  15. Scarf Ace

    taleworlds does not care about the experienced players multiplayer scene

    The way you talk about BL MP, I'd be surprised if you've played any at all.
  16. Scarf Ace

    Non-polearm mounted combat is basically useless

    You don't understand how lances work. Lances are disposable weapons that break easily. They're also large, cumbersome things. They're extremely situational as a result, and holding one can quickly become very detrimental. Any long pole weapon on horseback simply isn't any good in the more...
  17. Scarf Ace

    Bastard swords are clumsy to use

    The weapon in my screenshot is custom. The grip which is causing the bugged holding pose is this one: When in the editor, you can see the sword move downwards in the direction of the pommel when you select this grip. In fact, seeing how the weapon moves when selecting a grip gives you an...
  18. Scarf Ace

    Bastard swords are clumsy to use

    Sword grips are configured in really weird ways. As all melee weapons use the same system, it doesn't matter if it was self- or premade, the problem is that the hand placement is determined by the grip, and many grips have totally messed up stats. Personally, I think it would be much better if...
  19. Scarf Ace

    taleworlds does not care about the experienced players multiplayer scene

    Honestly, the class system, and how the devs have extolled its virtues makes it sound like they think they're making a game with mediguns, sticky bombs and invisibility watches, rather than pointy sticks.
  20. Scarf Ace

    taleworlds does not care about the experienced players multiplayer scene

    So, if the problem for example is that you can give a shield to an archer who shouldn't have one, then that just means that other classes shouldn't be able to buy more than one in competitive.