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  1. SuisseRaclette

    SP Native Other Kingdom Rework (a working title)

    Hello! I stumbled on your work which looks very fine indeed! Will definitely try it out. I have a question: have you tried, or know someone that has, to create new kingdoms and clans and entirely reassign the settlemnts and castles to the new clans? Or at least rename the old clans and reassign...
  2. SuisseRaclette

    Nice job breaking the economy

    Agreed. Another point: the merchants in cities now have only a few thousand dernars to spend. I bought linen for 1600d, went to the next city that gives a 34d profit, and the city coud only buy for 1400d worth of linen cause they didn't have enough cash..... New save btw
  3. SuisseRaclette

    What the F happened with this patch?!

    Anyone has city mechant with only a few thousand denars? I bought linen for 1600d, went to the next city that gives a 34d profit, the city could only buy 1400d worth of linen because they didn't have enough cash......
  4. SuisseRaclette

    Becoming a merchant prince(ss)

    You have to be lvl 125 and higher to obtain that. It'd be nice to have something similar earlier.
  5. SuisseRaclette

    Becoming a merchant prince(ss)

    I've posted a similar thread in the character/clan forum. I totally agree with you on that. Combat shouldn't be the only way to obtain renown. Let's pull ourselves up on this forum :D
  6. SuisseRaclette

    Ledger for Trading

    Yes please +++++1
  7. SuisseRaclette

    Procedural Generated Clans

    Yes, lesser lords or vassal should be included. I feel like an actual hierarchy should be made. Higher tier clans should be able to vassalize smaller clans. This would also open the possibility that the king can be threatened from inside his own realm, thus alleviating the snowball effect.
  8. SuisseRaclette

    Suggestion: Renown not only from combat

    Bannerlord offers a lot of different paths to take during your adventures in Calradia. You can start as a sellsword and do minor quests, become a champion of the arena, accumulate wealth by being a merchant or work your way up the social ladder by interacting with nobles. The issue is that if...
  9. SuisseRaclette

    NPC's barter before battle

    +1. There would always be parley before a battle
  10. SuisseRaclette

    Summer = war time. WINTER = socializing

    Totally agree with you there mate. A bigger movement penalty would also help and make the player think twice before moving around in the snow. The AI lords should bring back their troops to towns, unless they have some kind of daring trait like said in the replies.