Search results for query: *

  • Users: Vekar
  • Order by date
  1. SP - General Remove troop amount requirement for quests

    I agree completely. +1
  2. SP - General Archers should run out of arrows

    They most certainly run out of arrows, contrary to popular belief bows are not machineguns that just "brrrrttttt" 30 arrows in mere seconds, its volley fire and as the above pointed out, if anyone shot back at them the AI is actually smart enough (a grand improvement) to pick up arrows, javelines, etc from the ground. 5-10 minutes of arrows raining down is... Nothing at all. That is really fast actually... Also I am not sure but maybe some archer units have more than one quiver? I have no idea, never really paid any attention to that detail but by god watch out if you think they ran out, they will pick stuff up and use it on you! Oh and on the volley fire subject... Rarely have I seen the AI fire all at the same time, there will always be several who are firing out of key with the rest and this creates a constant barrage of arrows that "never seems to end" and it actually stretches their munitions out. Moving targets in particular cause the AI to hold fire and wait for a better shot of X which drags out the ammo supply which is a GOOD thing! A hundred misses do not constitute a hit.

    Result: There is a very real chance for you to get shot with your own arrows or skewered by that javelin you hocked at some guy and missed so now he is happily returning it to sender.
  3. SP - General Change the armor to armor types

    I would like to straight up see armor DEFLECT attacks depending on what it is, especially from flimsy weapons. Top tier armor vs. pitchfork... Or god forbid homing missile stones that cancel your action because it grazed your boot...
  4. SP - General Field Artillery

    Packing around a scorpion (light Roman ballista) sounds mighty interesting... Friendly fire would be a problem but still, giving this to the empire factions would make them even more "realistic." Would need a limiter though, less the AI accidentally makes 40+ of them per army and just kinda... Machineguns you out of existence, which would look awesome but still...
  5. SP - General Bannerlord's Gameplay Has Gone Backwards In Multiple Areas From Warband

    I totally agree.
    Warband looked like its creators were the game's biggest fanatics.

    But in Bannerlord, the creators are like robots who just do what they say above to make money.

    In short, Bannerlord lacks the soul of its creators.
    +1 to that.
  6. SP - General Armour. Why it doesn't work and how to make it work

    They give "top activity thread" etc but nobody of the devs really cares.
    Ah, but we can dream. We still have that: dreams. Foggy, hazy, meaningless dreams.
  7. SP - General Boring Late game repetitivity possible Fix

    Grand Alliance. Set it up like George Orwells 1984 so if the player or faction X hits Y power the whole world allies against you and just rages against you with giant armies made up of several factions that suffer near zero debilitating problems associated with. Have them just hunt your hind end down, lay waste to your cities, your lords become flighty, said factions use less fodder troops and take war seriously and send well trained, professional forces. They stick together, no picking them off, think Napoleon's "three wings" that converge the INSTANT you initiate a fight, no waiting, NO WAITING, the other two armies just DIVE on you. They are also hard coded to stay within close reach of each other. Mercenary forces flood to join them because they are paying better than you are, said mercenaries then begin just a wave of terror and destruction across your entire kingdom dividing your time and efforts, they just burn and pillage anything not nailed down, wipe out all peasant groups, caravans, etc. Totally crash your economy while the main thrust just slaughters your cities and garrisons.

    As someone else said: Assassins just EXPLODE in number, everyone and their mothers uncle wants you DEAD, getting wounded by an assassin means not just 1% HP but you are bedridden for days or weeks and unable to command anything or organize defenses.

    Allied army(ies) dont waste time on your "fluff" cities that produce diddly, they aim for your core, the most prosperous, precious cities and then grind down the rest later. If you lose X amount in a short time lords rebel and join them taking their fiefs with them, peasants mass rebel and cities go up in flames as you are proving to be a poor leader who can not protect them and they do not want to die. All and I mean ALL of your trade has come to a total, absolute halt at this point, allied trade triples and they are rolling in denars which means more mercs and bigger armies or more of them. Your own merchants lose faith in you, turn on you, open city gates for your enemies so they just walk in, no siege necessary.

    Bandits explode into existence, your troops are MASS deserting you, turning into the old Warband groups of 76 Khergit Lancers and such that tear apart everything. People are even more on edge, economy in death spiral, you cant make money, no one has money so you cant "smith cheat" your way into staying afloat if you want some hard-core fun that way. Cities maybe have... 50 denars? At this point, bandits and enemy raider mercs are just mopping the floor with your peasants. Not a single village is NOT in flames. Your people starve, your army is joining the enemy, you have no food, your own family wants you dead now and god forbid anyone captures you because it means INSTANT death. Oh and main-char death does NOT mean the war is over! They hunt your family down, your children, that is the way it worked back then, leave no stone unturned. Main-char beheaded, eldest sons and daughters dead or sold into slavery... Your new-char is running for their life or trying to hold on.

    That should spice things up a bit. Let the AI cheat like an SOB to when it goes "Grand Alliance 1984." Give it a nice "we are the Germans, but we dont even have the Italians or Japanese to soak up some of their bullets for us" vibe. A nice, "Siege of Berlin" kind of situation except it is not just the Soviets but EVERYONE pounding down the gates. AT THE SAME TIME.
  8. SP - General Armour. Why it doesn't work and how to make it work

    2022 and armor is still wet tissue paper. Hope they fix armor... Within the next two centuries. Maybe?
  9. SP - General Craft armors with smithing skill

    I think one of the greatest reasons to allow us to make armor would also be for visuals: it would be fun to make it look like X but have the stats of Y. Not all armor looks good but has good stats (not that the wet tissue paper that armor is MATTERS in the end) or vice versa.
  10. SP - General Development videos

    Problem is, they can't make promises, if they said that they'll be working on this feature, and it doesn't work out, then what? False advertising, yet again lol
    DOH!
  11. 1.7.2

    This month, save game compatibility, next month I do not know... start game compatibility?

    "Throughout early access we have sought to retain start game compatibility. This patch is dedicated to cleaning up the related code parts - without jeopardizing your start games."

    :roll:
    HAH!!! True! That or an update with another fourteen "we fixed the desert horse front right hoof" so called "fixes."
  12. SP - General Development videos

    Not sure I wanna know to be honest.
    HAH! True, that or they will make a video and then not do anything in it! Kind of like saying "major update!" And what do we get? Twelve "we fixed the front left Desert Horse hoof.

    ------------
    +1 though, but they never will do videos like that because it would put their hind ends to the fire more so that it already is for NOT delivering on their promises after 9+ years.
  13. SP - General Craft armors with smithing skill

    +1
    It would be very nice to craft armor (horse armor to!) and even bows would be nice.
  14. SP - General Armor deflection, should a fork kill a knight?

    First it would be nice if they made armor actually useful... Right now it is like wearing wet cardboard no matter how "good" it is.
  15. SP - General [Suggestion] Wedding traditions

    It is really sad how so many great suggestions are made to really bring the game to life... Only for reality to set in via the same comment: "Wont happen, ever, maybe a MODDER will do it because the company doesnt care."

    +1 to the suggestion.
    +1 to knowing it will never happen because TW doesnt care.
  16. Companions limit should raised

    It might be interesting to be able to HIRE a governor from a pool, your king now, so people who are educated and capable would come forward. Some who are... Disreputable and others who are not, some who will remain loyal and good, others who will become corrupt and need to be "dealt" with as just saying "your fired" will have repercussions.
  17. SP - General Marriage and Family Systems.

    You know what would be fun for "making a family?" Go full on Mongol and ride into X, snatch the lords daughter you want and ride off into the sunset while throat singing. That would be a fun and historically accurate marriage method, including the tribal wars that follow.
  18. SP - General Let us refine in stacks in smithing

    You are by far not the first to suggest this, they have simply ignored it.
  19. SP - General Long time, huh?

    +1 for pointing out the problems everyone has been railing against them to fix but they refuse to, but keep posting it, maybe one day they might care enough to at least listen.
  20. SP - General Tournament variety

    This has been suggested for a long time including by myself but they have utterly ignored such ideas so dont get your hopes up. They are just going to glide along, soak up steambucks and laugh knowing they can deliver a half baked product and make bank.

    +1 for bringing it up again!
Back
Top Bottom