Summary: The inner edge of the sword appears to incorrectly display the texture, having some smaller textures onto it.
How to Reproduce: -
Quest/Settlement Name (if related): In any scene.
Media (Screenshots & Video): https://i.imgurp.com/uldz1vz.jpg
Summary: Some of the beards (the stubbles) don't show up in the character creation and the moustache one in the video cause some sort of shaded overlay on the chin.
How to Reproduce: Go into the character creator and press on them.
Quest/Settlement Name (if related): Character creator.
Summary: This stair prop seems to be slowing down movement more than it should while both climbing and descending it.
How to Reproduce: Walk over it.
Quest/Settlement Name (if related): Multiplayer.
Media (Screenshots & Video): https://streamable.com/74aqs6
Summary: There's a party notification that shows up whenever a prisoner is recruitable, so, if you sell them, the notification remains there even if there's no prisoners to be recruited. Nothing major, but can be misleading at times.
How to Reproduce: Wait for a prisoner to be recruitable, go...
(Skip to 0:39, I've also added MSI monitoring in the video)
I've had this issue probably from the beta, it always happens at the start of rounds when I hit someone or someone hits me back. The game is otherwise smooth, but the general stuttering that I get in SP and MP is somehow related to...
Seemingly while wanting to attack you, the enemies are climbing down the ladder, basically turning their backs to you and forgetting you're there. Some AI barrier could help with it. This was at Garontor Castle, near Ortysia.
Not sure where else to post this but here, but there's currently no way to cancel this decision and get rid of the screen and getting an influence refund if you, for example, change your mind. I think it would be a nice quality of life thing.
Now more than ever do we need this. It's a great thing for screenshots and cinematic shots, and it should just not be missing from such a game. I can see a plethora of community content being inconvenienced by the inability of hiding your health bar or such.
It's just so unintuitive, a lot of people think there's an actual bug with garrisons since they don't know they have to go to keep first to access it. Besides, Manage Town is already in the main menu, and it's only natural for this to be there also.
This is one of the topics that was discussed during the beta also, and I still believe it to be a serious issue affecting a part of multiplayer combat. I never understood exactly why this stun or delay upon being hit exists but I don't see how it adds anything to gameplay itself. Apart from it...
I'm assuming this is a bug and not an intended feature, because it's honestly broken. There seems to be a major problem with horses being reared by spears, meaning that they are often not even if the hits are direct to the area itself...