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  1. modbed

    BL Coding Anyone find the method that parses "native_parameters.xml"???

    I guess native_xxx is consumed by the engine code written in c++. Most probably in "Game.dll".
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    Community Modding Documentation

    Glad to see the documentation is out, it's awsome
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    Community Modding Documentation

    id : id identify the semantic of a xml file, it tells bannerlord which type of data this xml file contains path : file path of the xml without ".xml" suffix, relative to "ModuleData" folder of your mod
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    Bannerlord won't start after update.

    If you have installed any mod, edit Submodule.xml file of the mod and change <Version value = "1.0"/> to <Version value = "a1.0.0"/>
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    Battle tester

    I plan no update any more, so it's meaningless for me to upload it to github. If you want to maintain the code you can upload it to github.
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    Battle tester

    Main change is formation support. Change is little in source level, it happed in BattleTestMissionController.cs
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    Battle tester

    I have uploaded the mod to moddb, but it's under authorisation now, see here now download it from here install instruction and other info: here
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    Bannerlord China

    愿大家长寿!多事之冬,汽油们注意保养好头盖骨!
  9. B

    Bannerlord China

    A Bannerlord group for chinese players! 汽油们进来!
  10. modbed

    [Tool] Converter tch -> dds (alpha)

    good job!
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    A simple bannerlord mod

    This mod is a technique demo. It just add a menu item "hello", and when you click it, the screen displays "hello, world". So it's not interesting for normal players, but guys hacking bannerlord may find it useful. source code: https://github.com/hejile/mb2_demo_mods