Per title, ballistae have become far too over-powered in multiplayer. I believe the reload time of a ballista needs to be changed back to be roughly double what it is now.
Hard to find decent archers in siege so can't really blame them.Pick archer and shoot the balista user? Its a static target, ez to hit.
Can you actually find who has said that ballistas are too hard to use is mp boards? Ballistas were already ridiculously easy to use once you got the hang of it.Also, people complained the balista was hard to use. Now they complain its too easy to use.
just need to increase reload time.Don't nerf pls, they are actually fun after rework and if you want them gone you can push them as inf and destroy them yourself, it's pretty quick with a 2h or a pile of rocks nearby.
Actually fun? Nerf guaranteed.Don't nerf pls, they are actually fun after rework and if you want them gone you can push them as inf and destroy them yourself, it's pretty quick with a 2h or a pile of rocks nearby.
Thing is why would anyone want to be forced to use ballistas or play archers only to temporarily neutralise a nuisanceI like how they are, archers and other ballistaes should focus on aiming and killing them, what I see most games is 2 or 3 dudes camping the ballist for the entire match with no one actually trying to kill them or destroy it
^^ seconded.[..]just increase reloading times or decrease accuracy but rn they are literal machine guns[..]