This first part is just going to be a general statement of what im hitting on with this thread. I've been playing this game as I've mentioned in previous threads for 2 years as of next month. In that time I have seen barely any improvements added to the MP and combat sides of the game. It seems that after each patch we move one step forward and 2 steps back. I can't remember the last time I was actually pleased by a patch, maybe its when they added the current troop textures to the game or maybe when they fixed crush through after 3+ months of begging from the community. Following this paragraph I'm going to list out issues I have currently, whether its with the game or the company and everything in-between as well as give some extended explanations on a few.
Now that I've released some steam from tonight's play session I would like to here from the community on what I got wrong or missed in this little essay of mine. And TWs stop being cowards and locking threads. Grow some balls, listen to criticism and help us help you.
EDIT: 8/16
Wanted to add another point, one that affects me quite a bit but also hurts the NA community alot.
- Bastard Weapons are too fast! - I really don't think this needs to be said but I'm sure its obvious to most people already that Bastard weapons are way to fast in their current form. These weapons in their 2 handed form should be faster than their 1 handed form yes, but as with dedicated 2 handed weapons they should not be fast to swing or manipulate than a normal 1 handed weapon, especially with the kind of damage currently dished out by them, it combines to be a bit of a headache.
- Encouragement of spamming and mob mentality - I want to preface this explanation by noting that my favorite form of engagement is groupfighting, I love how dynamic it is and the flow of battle from a gfing concept, especially fighting many opponents alone and in other scenarios how enjoyable it is when you are fighting alongside a competent ally. However when it comes to the current forms of combat seen primarily in TDM and Siege the name of the game is mobbing your enemies and spamming in a massive ****fest. All the while Archers are taking potshots and Cavalry is couching into the mass of bodies with impunity. I'm not going to lie, this REALLY gets on my nerves and it makes no sense. I think that it is time to start experimenting with servers that have team-damage enabled, as well as class limits initially targeting cavalry.
- Continuous nerfing of Infantry classes - Now idk if everyone at Taleworlds is a Archer or Cav main or something but it seems like every single patch infantry gets more and more annoying to use. Sure, every now and again you will give infantry a small spear buff against cav, or make them run a little faster to catch up to archers but why is it that you continuously try to shoot us Inf mains in the leg? This in a way goes hand in hand with my previous gripe and can be extremely annoying once you start thinking about it. I used to love using throwables but it seems that they are constantly getting **** on by people who hate the fact that Infantry have the ability to reach out and touch them without chasing them into a corner half way across the map. First it was javelins getting nerfed, then it was throwing axes, now its Pilas and Throwing Spears but don't worry because you can run faster.
- Why have Beta Patches when nobody in the community tests them? - Kinda self explanatory.
- TW's hates communicating with the MP community! - This is a bit obvious from the lack of communication or feedback we get from TWs. I see threads popping up all the time in these forums but there is almost never any dev interaction. At this point they either don't care about us or have become so afraid of criticism that they would rather let our gripes go unanswered and let the game die then grow some balls, take constructive and unconstructive criticism and actually develop the game with the community interaction we deserve.
- Where is Battle and where are Private Servers? - We have been asking for this for literal years now, when will a 1-life mode be added to Bannerlord? Honestly nobody asked for Skirmish, sure its cool and I can see how it might start an esports scene but ffs its not what this community and the MP scene was built around. Idk why it is so hard for TWs to grasp but game modes like duel and skirmish cater to a small number of players.. they are the most competitive and skillful players in the community. But like I said, it is a small part of the community, an important part sure, but still a small one. So wouldn't have been better for a gamemode like Battle to have been created and released prior to duel or even skirmish since it can not only give the large scale chaotic masterpiece that warband offered us but also allows skilled players to show their competency however they like? It is perfect for both public and organized games and could be the bedrock for a clan scene to be built in Bannerlord. God willing it will come with both team-damage as well as Private Servers. Private servers need to show up, again for organized play but also for mod development. Mods like Full Invasion, CRPG, Persistent World, as well as the one I work on Sword&Musket need Private Servers to even begin to create the infustructure and testing environment to bring our dreams to reality. Currently we are stuck using Modding Tools and Custom Battles to develop our mod but it isn't enough, not to mention the fact that we can't even do something as simple as make custom animations from the "****" Tools provided to us.
Now that I've released some steam from tonight's play session I would like to here from the community on what I got wrong or missed in this little essay of mine. And TWs stop being cowards and locking threads. Grow some balls, listen to criticism and help us help you.
EDIT: 8/16
Wanted to add another point, one that affects me quite a bit but also hurts the NA community alot.
- Central Servers would be more useful than either West or East together - I live in the Western US and as much as I love to play with a low of 94 ping as a competitive player I would much rather have a more even playing field. The fact is that nobody willingly plays on West Servers, the only reason you see people on there is because the Servers constantly crash and so when the East servers take a dive, everyone goes to West and vice versa. But where tf are the Central servers? Europeans get better ping than me in an American Server, if you want a more competitive atmosphere then give players in server regions the best opportunity to play at their best and add Central Servers, or idk do something crazy like allow private servers and people can stick that **** wherever they want it.
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