Why not? The lack of shoulder armour for Vlandia puts them at a serious disadvantage in terms of defence compared to other factions. It makes them so much weaker than they should be.I think that's intended, to add some more variety to the game. Not all factions need to have shoulder armor.
Why not? The lack of shoulder armour for Vlandia puts them at a serious disadvantage in terms of defence compared to other factions. It makes them so much weaker than they should be.
No it doesn't because armour does nothing in this game anywayWhy not? The lack of shoulder armour for Vlandia puts them at a serious disadvantage in terms of defence compared to other factions. It makes them so much weaker than they should be.
Vlandian Banner Knights are the most lightly armoured shock cav, and barely any better than their competition. They don't have any special skills or anything, and their stupid green hoodie looks ugly. Druzhinnik Champions are marginally better, if anything.But are they?
If you add up total armour points, are Vlandian heavy cavalry units weaker or is there just a different balance of stats?
I know that gets said alot, but that's an exaggeration. Armour does something, and when it actually does enough, I'd want Vlandia to have good shoulder armour too.No it doesn't because armour does nothing in this game anyway
Its borderline cosmetic
What does it do then, other than make you a tad slower? You can tank maybe 1 more hit max.I know that gets said alot, but that's an exaggeration. Armour does something, and when it actually does enough, I'd want Vlandia to have good shoulder armour too.
What does it do then, other than make you a tad slower? You can tank maybe 1 more hit max.
Fact of the matter is it doesn't do nearly enough, archers absolutely shred armoured units in singleplayer
I mean, you put sergeants up against legionaries and you'll see that it does make a difference. They're way too feeble compared to everyone else.What does it do then, other than make you a tad slower? You can tank maybe 1 more hit max.
Fact of the matter is it doesn't do nearly enough, archers absolutely shred armoured units in singleplayer
"I haven't been one hit by an archer in months" yeah so it just doesn't happen then, right. And about archers I was referring to actual infantry AI units.I haven't been one-hit by an archer in months. I have however been one-hit by a cavalryman with a long lance. Which is the way it should be.
Remember that this isn't a 1400AD simulator. With thick plate armour. This is more like a 1000AD simulator with mail and lamellar. Both of which are much more vulnerable to good archery. And even in 1400AD, with full plate, good archers always took out good cavalry when they had the choice of the field. I mean... what's the death ratio at Crecy? 10 to 1?
If anything to even things out, they should just remove the bodkin and piercing arrows to even the technology and be done with it.