Greetings warriors of Calradia, we have been working on balancing Security and Loyalty parameters of settlements for past 3-4 weeks.
Loyalty value is one of the most important values for the well-being and health of the settlement. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. While balancing the values our aim was making them a bit realistic and can be effected by other actions. New terms "Security drift" and "Loyalty drift" have been implemented, so loyalty and security became more dynamic, they fit into significant variables between 0-100 according to environmental effects.
I will also share some data for you to compare the values before and after the update. You will be able to experience the balance of these values and their results when they are not in average with the next update.
Stay safe!
Loyalty values of settlements. (Before)
Before the update, most of the settlements were reaching maximum loyalty in one or two weeks. After some time, there could be sudden ups and downs for some settlements.
Loyalty values of settlements. (After)
After the updates, this value has become more wavy as can be seen in the graph. As a result of good or bad management, settlement's loyalty can go to the maximum or minumum value in long term.
Security values of settlements. (Before)
Similar as Loyalty graph, most of the settlements were reaching maximum security in one or two weeks.
Security values of settlements. (After)
Although Security is more dynamic than Loyalty, it is a value that can put the city in a difficult situation by effecting Loyalty in some cases.
Loyalty value is one of the most important values for the well-being and health of the settlement. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. While balancing the values our aim was making them a bit realistic and can be effected by other actions. New terms "Security drift" and "Loyalty drift" have been implemented, so loyalty and security became more dynamic, they fit into significant variables between 0-100 according to environmental effects.
I will also share some data for you to compare the values before and after the update. You will be able to experience the balance of these values and their results when they are not in average with the next update.
Stay safe!
Loyalty values of settlements. (Before)
Before the update, most of the settlements were reaching maximum loyalty in one or two weeks. After some time, there could be sudden ups and downs for some settlements.
Loyalty values of settlements. (After)
After the updates, this value has become more wavy as can be seen in the graph. As a result of good or bad management, settlement's loyalty can go to the maximum or minumum value in long term.
Security values of settlements. (Before)
Similar as Loyalty graph, most of the settlements were reaching maximum security in one or two weeks.
Security values of settlements. (After)
Although Security is more dynamic than Loyalty, it is a value that can put the city in a difficult situation by effecting Loyalty in some cases.
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