So i found that when zooming out on the campaign map, some of the water layer will disappear creating what looks like land connections in spots there shouldn't be (example land bridge between Varcheg and Balgard). Made a report below.
No lootboxes. Just playing to earn cosmetics in a few different ways.Wait, will there be loot boxes or just purchasable items?
In battles as well.Sounds great guys, thanks.
"Fixed problems related to death" what does this exactly means? Do characters now die of old age?
Thank you for approaching it this way and not the dreaded loot box approach!No lootboxes. Just playing to earn cosmetics in a few different ways.
This. 170 damage with a braced pike, the horseman just rides on and kills the teammate behind me...About bracing spears-it doesn't rear the horse sometimes. I thought at first that it was because it didn't meet a damage treshold but after further testing even when dealing 200 damage sometimes it doesn't rear the horse.Is this intentional or a bug? If its intentional what is causing it?
Love the reworked couching formula. Now people can actually survive a couch to the back if they are running away or have armor and it doesn't instantly annihilate anything on impact with 300+ dmg. Big props for this.
[...]
This new model of armor is terribly bad.:
A totally flat modeling, without research process and without applied passion; it seems done in an afternoon.
Here I leave you feedback in the form of an illustrative image:
(@MArdA TaleWorlds I'm tagging you so you can please get this to the right person; I know you will)
Yeah? That sounds cool. Did you try it yourself already?In battles as well.
Mine too, just as stated earlier by some, after you choose the faction, the character doesnt appear, and everything is stuck?my game crashes everytime i click on "campaign" on the 1.5.0 version
I have not yet had a chance to test the changes in the MP; however people within my circle of trust are satisfied. It remains to be polished but it is a big step forward.
What little I have tried on the SP.
I like the change made to match the proportions of the avatars on the campaign map. I like the incorporation of the roads (they could be a little more visible or could be paved).
I like the relocation of a number of settlements; now interesting bottlenecks may have formed. Pending relocation of Sargoth definitely right?
I've been playing around a bit with the formations and I can sense a certain improvement (I have to try more).
In general, very good work, Taleworlds. This is a good patch.
---
The bad:
This new model of armor is terribly bad.:
A totally flat modeling, without research process and without applied passion; it seems done in an afternoon.
Here I leave you feedback in the form of an illustrative image:
(@MArdA TaleWorlds I'm tagging you so you can please get this to the right person; I know you will)
A few items to report.
- The red wall warning you that you were leaving the battlefield is no longer present.
- I had an option to take a quest for a lord to buy three Sturgian Trotters. He said that I should be able to buy them for 789 and he would give me 1684 for them. Obviously, this does not work out economically.
- When in the trade window in a town, I am often seeing spinners for an extended period of time for some of the item images. Usually going out and back in fixes this.
- While fighting in a town, I had a couple of cases where I was joined by an allied army but they would put their archers out in front of their infantry.
I have screen shots of all of these if you would like to see them.