In Warband, when you leveled up, you had points you could assign. Now, everything related to progression requires you to train in the related skill.
Although it makes sense in terms of realism, it kind of sucks for 4 reasons:
1: When you level up you put a point into something, but that has basically no immediate effect except increasing xp rate so you don't gain anything directly from leveling up. This feels pretty bad since leveling up should mean your character gets stronger
2: You need to be actively doing the thing in order to level it. The biggest offender is Athletics/Riding. If I want to mainly fight on foot I want high athletics but if I want to get the most xp I should be walking on the map on foot, which is just gimping yourself in terms of speed for no reason other than XP. So I wish I could level athletics quickly while still riding on the map and not feel bad about it. Not to mention it's best to start on horse to organize the battlefield before combat.
3: The bonuses you get for reaching certain thresholds are tiny, so you don't really feel them.
4: Every time you make a choice you feel like you're missing out on the other thing. I get the idea of a skill tree but some of these feel really bad to give up! Like the first skill choice of one-handed, you're losing something valuable with either one.
So I was wondering if people felt the same and if TW is planning on changing this. I hope they do because to me it is a massive downgrade compared to Warband
Although it makes sense in terms of realism, it kind of sucks for 4 reasons:
1: When you level up you put a point into something, but that has basically no immediate effect except increasing xp rate so you don't gain anything directly from leveling up. This feels pretty bad since leveling up should mean your character gets stronger
2: You need to be actively doing the thing in order to level it. The biggest offender is Athletics/Riding. If I want to mainly fight on foot I want high athletics but if I want to get the most xp I should be walking on the map on foot, which is just gimping yourself in terms of speed for no reason other than XP. So I wish I could level athletics quickly while still riding on the map and not feel bad about it. Not to mention it's best to start on horse to organize the battlefield before combat.
3: The bonuses you get for reaching certain thresholds are tiny, so you don't really feel them.
4: Every time you make a choice you feel like you're missing out on the other thing. I get the idea of a skill tree but some of these feel really bad to give up! Like the first skill choice of one-handed, you're losing something valuable with either one.
So I was wondering if people felt the same and if TW is planning on changing this. I hope they do because to me it is a massive downgrade compared to Warband