I've noticed dramatic changes to the rewards as updates have been coming out, ranging from nothing but unique named weapons and mounts to the current state which seems to be almost exclusively helmets of mediocre quality with the occasional low-ish grade chest piece or unusable mount. I'm hoping for the reward table to be more consistent and the betting amount increased.
Unless you save scum, winning tournaments can be difficult on realistic, especially at earlier stages in the game where you're getting one shot by a falxman or armoured units fight you into old age. A more proportionate prize should be well-earned, and from my players perspective of this, doesn't seem so difficult to balance. Maybe the better the city is doing or depending on the shops the city has the reward could be adjusted? Obviously location is already taken into account regarding what sort of reward it would be, and that should definitely stay! Perhaps tournament rewards are given a unique label which means they'll sell for more because they were a tournament prize?
Another suggestion is that all fighters are given stock armour as well as weapons to balance the combat out- I've noticed that when I have an army full of Imperial recruits, the tournament roster fills with them and it's like rigging a win because their armour sucks and their skill is low. Just a quick thought to get out there, no doubt it's already being thought about though!
Unless you save scum, winning tournaments can be difficult on realistic, especially at earlier stages in the game where you're getting one shot by a falxman or armoured units fight you into old age. A more proportionate prize should be well-earned, and from my players perspective of this, doesn't seem so difficult to balance. Maybe the better the city is doing or depending on the shops the city has the reward could be adjusted? Obviously location is already taken into account regarding what sort of reward it would be, and that should definitely stay! Perhaps tournament rewards are given a unique label which means they'll sell for more because they were a tournament prize?
Another suggestion is that all fighters are given stock armour as well as weapons to balance the combat out- I've noticed that when I have an army full of Imperial recruits, the tournament roster fills with them and it's like rigging a win because their armour sucks and their skill is low. Just a quick thought to get out there, no doubt it's already being thought about though!