What mod are you using. In my game its the same old.
Read this topic - https://forums.taleworlds.com/index...-0-60-mod-crash-hub-tell-me-which-one.419162/Tried loading my save and got this error with patch 1.3.0.
Thank youRead this topic - https://forums.taleworlds.com/index...-0-60-mod-crash-hub-tell-me-which-one.419162/
I had the same problem and had to disable some mods described in the link to get it working.
Have only observed few of the bugs described in this thread after starting 1.3.0 new campaign 5-6 hours ago. Villagers are fine in my game and I have not experienced any stuttering when enemies retreating from the field - but that may be due to me still being in hobo phase and only battling occasional bandits.
One bug that I have is sometimes companions in taverns have wrong encyclopedia articles linked to them but that is it.
I have disabled most of the mods I had and the AI, at least in tournaments, seems OK to me. Just battled a fian legend and he tried to feint me 3 times and parried most of my strikes - it was epic!
Seems like you fixed the "bug" with Charm that allowed us to gain charm through 0 denar barters. This skill is once again going to be very tough to level. Guess its time for me to use Character Export/Import mod.
I´m experiencing a similar bug where I took the "Escort Caravan" quest. The caravan won´t leave the town. It´s been 103 in-game days. The guy that hired me is still telling me he feels safe knowing I´m guarding his caravan.I made this bug report on the broken caravans in 1.3.0 Beta: https://forums.taleworlds.com/index.php?threads/beta-1-3-0-caravan-stuck-in-town.419296/
Only 1 reply so far.. are other people not experiencing this?
I fear the thread getting flooded away and Taleworlds not noticing the bug, like they didn't fix some issues in 1.2.0 Beta. (E.g. game refuses to let you select 'None' as clan role when trying to remove other roles from companions. Try set a companion as 'Scout', hit done, and then go back to select 'None'... it won't work).
0.4*250 =100% (or total removal of the trade penalty at the 250th trade skill point) - what happens if you have 251 trade points? No change, or do they start paying you extra? lolIncreased effect of trade skill on trade penalty to 0.4% per skill point.
Read this topic - https://forums.taleworlds.com/index...-0-60-mod-crash-hub-tell-me-which-one.419162/
I had the same problem and had to disable some mods described in the link to get it working.
Thanks for the update. I just started a new game so haven't done too much. May have been a bit hasty on my post. Family Feud upped it, so win!Actually it raises pretty quickly when You destroy hideouts (rise of relations with notables), use Your influence to vote for Somone/something (rise in relation with lords), let defeated lord go (rise of relations with him). Actually any rise of relations make it lvl fast.
I made this bug report on the broken caravans in 1.3.0 Beta: https://forums.taleworlds.com/index.php?threads/beta-1-3-0-caravan-stuck-in-town.419296/
Only 1 reply so far.. are other people not experiencing this?
I fear the thread getting flooded away and Taleworlds not noticing the bug, like they didn't fix some issues in 1.2.0 Beta. (E.g. game refuses to let you select 'None' as clan role when trying to remove other roles from companions. Try set a companion as 'Scout', hit done, and then go back to select 'None'... it won't work).