Even if enough people start asking about it, it's unlikely with TW track record.I don't enjoy playing games with 0.2 hour players and they don't like playing against me.
Basic ELO shouldn't be that hard to implement unless matchmaking has some truly bizarre stuff behind it.
Just not a priority until enough people start asking about it.
idk how you can leave that out in first place even if its early access. Dont put a competitive mode into the game then...I'm sure there will be MMR and a ranked system in the future, but there's more pressing issues and features that should have priority, regardless of how simple MMR implementation is.
idk how you can leave that out in first place even if its early access. Dont put a competitive mode into the game then...
If there was an alternative to this game..
I'm sure there will be MMR and a ranked system in the future, but there's more pressing issues and features that should have priority, regardless of how simple MMR implementation is.
I'm sure there will be MMR and a ranked system in the future, but there's more pressing issues and features that should have priority, regardless of how simple MMR implementation is.
thats the sad part that there are so many other issuesWell, the leveling is clearly a placeholder. Since there's no ranked, theres no real need for MMR at the moment, it's best to work on other issues before that comes around. If leveling provided some sort of benefit, then sure, an MMR system right now could work, but at the moment leveling is just a number.
don't think so, skirmish is unplayable because every match is a one-sided stomp. even something simply based on K/D and limiting how many players can stack together would be a temporary fix before a better, more complicated system is implemented.
Yes, limiting groups is an easy fix, it kinda worked before, it can work now. Pretty sure that feature has been implemented (since it was there in the beta), turn that sucker on and you're good to go.