That's not what that post says at all. It says they won't be available on[/in] early access release. Not that they won't be available during early access; there was a post by Callum stating they will be released "closer to full release", which could mean any point up until full release, but implicitly still during early access.
Pretty much. However: https://forums.taleworlds.com/index...osting-sites-for-release.396614/#post-9256622This is why we need dedicated servers.
Most of the Siege maps actually have Calvary specific exit points at the back of the castles or various other points of the map. So I would like to see more of them. OP has a point though. Quite annoying. Or allow the gates to be opened from both sides if a defender so you don't get trapped. Once custom servers come out though, moderation will make it easier to prevent these trolls. I like the idea of the vicinity however.In the mercenaries mod for Warband you could only open gates (doors too) if opponents are not within the vicinity, I feel that would provide a good balance for Bannerlord in allowing the likes of cavalry to go on the offense at the beginning of a round then defensive later on.
I would agree. I loved running a DM server that had 50+ people for years. I also loved running a clan and helping the competitive scene. It was so much fun. I hope they get to the servers soon because it will keep this game alive for years.This news is honestly horrible to me. Clans are practically useless in some senses. Warband lived off of clans.
Personal Servers AFTER EA. EA Finish at end of 2020.I am sorry that I am not good at English.
I didn't understand. The first thing you answered.
I don't know English, so I can only ask simple questions. I'm sorry. Does your personal server come out at EA or after EA?
When finish EA? i checked your link of TW forum, thank you