Recent content by yugop

  1. Dyrnwyn

    I'd really like such a quest to be in. Even if the items themselves are not that good, I'd do it just for the hell of it.
  2. What new feature would you want to see in a full mount & Blade sequel?

    Better AI.
    Better terrain generation, real bridges, some random buildings here and there like farm plots.
    Better immersion in scenes (like, having an actual reason to visit villages and stuff).
    Better AI.
    Better AI.
    Deployment phase before big battles.
    Better AI.
    Did I mention better AI ?
    Troops customization (spearmen should have spears, amirite ?).
    More logical party size mechanics (heavy cavalry should take at least ten times the size of recruits).
  3. Ethics Complaint Dept.

    Duels at the end of a battle can be fun. Who cares who's winning the round ? It doesn't always mean dead players are going to wait longer either. However, *****ing because you were zerged like you should be is pretty dumb. In the end, it's always the same : some people are bad losers, and try to find excuses :O If the guy in op's post was that good, then why the hell didn't he kill all the team single handedly ? :mrgreen:
  4. Funny Helmets!

    Wasn't blue paint obtained from crushed lapis-lazulis, cobalt, or azurite ? It was something only extremely wealthy people could afford as far as I know. Like, very.
    I'd be wary about using sources like the Maciejowski Bible for colors ... After all, it's not even meant to be realistic itself, it's just events from the bible in a setting contemporary to that of the author.
    Painted helmets being common seems fishy to me ... But there again I'm not a specialist :razz:
  5. Archers vs. Crossbowmen

    The light crossbow, and that's it.
  6. Why the hell does France suck?

    As a French guy I can tell you what our history books say ...

    In both wars, the French military leaders and commanders behaved like retards, with a few exceptions like Clemenceau. What happened in WW1 is that they tried to fight it as if they were still in 1840's (as they had been taught in military schools, btw), underestimating artillery, and obviously machineguns and the few armored vehicles that already existed. The reason why France lost so many troops -actually mostly civilians with rather poor training at that time, France had basically no professional army apart from some specialized duties like supplies, drivers, pilots, and of course officers and generals- is kind of an "Agincourt syndrome" : seeing that this was not going anywhere, they went through quite a few suicidal assaults, gaining 300 metres each time if they were lucky, while losing thousands of men. Needless to say, it was pretty much in vain, and they were soon forced to wait for their allies' reinforcements.

    Overall, everything in the French military was obsolete in WW1 :
    equipment (in the first months of the war, some French soldiers still had their old bright red and blue uniforms, with fancy caps instead of helmets),
    strategy ("No way the Germans would go through Belgium, it would take AGES !"),
    training (soldiers weren't prepared at all to fight under heavy artillery fire, much less to a trench war),
    supplying and transports (when they had to rush to defend Paris when they realized the Germans were almost at Paris' doors, they used horses, civilian cars borrowed from the population, cycles, and trains. There were close to no military vehicle),
    even people's state of mind was from the previous century (soldiers were told they would be back for the next christmas ... Olol).

    All this explains why, while eager to fight because of the rising nationalism of that time and having more money and soldiers, France failed to fight back efficiently. It's pretty obvious the whole French society (as blaming it all on the generals seems a bit too easy) was obsessed with the French Empire's military successes, and failed to adapt to the 20th century during WW1.


    The same can be said about WW2 to some extent, but it's much, much more complex as there are a lot of political and social reasons I won't explain here because I can't be assed to look for sources :wink: I can still look it up if you're interested though, my books are probably lying somewhere. Let's just say morale was horrible, and a lot of French people thought the republic was deemed to disappear soon anyway, so they didn't see any point in fighting.

    Oh and huh ... You know the French "ability" to speak other languages, right ? :razz: Sorry if my English is funky here and there.
  7. The Spiked Staff is the Best weapon in the game.

    I stand corrected :razz:. I'm still pretty it was used in other areas too though.
  8. The Spiked Staff is the Best weapon in the game.

    You mean the actual rhodok weapon or the nuke-staff of rightous awesomeness helldvr seems to speak about ? :razz:
    If you're talking about the actual thing, yes it did, it was a cheapo infantryman weapon in western Europe (around Netherlands, Belgium, northeast of France ... or whatever country all those territories were at that time). It's most of the times refered today as a "goedendag" ("good day" in Dutch), though other names most likely existed.
    edit : meh, ninja'd.
  9. Recrutement : Défenseurs de la Flamme Doudoune

    Bof bof hein ... J'aurais sûrement rejoint sans les références à jv.com :razz: Félicitations pour avoir pouné les cor, cependant.

    Sinon Paulux, non, pas dans le mode multijoueur de base, y'a que des batailles standard avec des personnages standard. Y'a un mod qui permet de développer ses skills, mais les clans préfèrent être à égalité pour qu'il n'y ait que la façon de jouer qui compte et que tout soit équilibré, donc ils ne jouent qu'à native. Et pour info, être bon dans le mode un joueur ne veut rien dire pour le multi ... Si t'as jamais joué à warband multi, prépare-toi à te faire bouffer tout cru au début, le jeu n'est pas tendre avec les newbs.
  10. The Spiked Staff is the Best weapon in the game.

    The spiked staff used to be genuinely op.
    Basically, it was a cheaper and better bastard sword :razz:
    It's still very good.
  11. RADICAL Rebalancing

    Well the reason why hammers are so effective is because they're heavy and thus, crush all the time. If you're modding your game with troops wielding hammers, you should make them lighter for them to be balanced. They are only available for the player and companions for a reason. In mp, they are fine.
  12. RADICAL Rebalancing

    KuroiNekouPL said:
    A very short point about archery: Mail was almost COMPLETELY useless against arrows and bolts.
    Do you know why English Longbowmen were owning French knight so hard? because they(Frenchmen) worn mails.
    mail is perfect against cutting damage, but gives no protection against thrusts. :wink:
    Oh god not this again. It's both completely wrong, and completely irrelevant to the thread.

    I agree with most of the things written here.
    However, the forcefield is sadly very much needed, not only because it would need tons of work for them to be effective against ranged weapon without it. The forcefield also applies for melee, and with the block mechanics we have now, manual blocking is more reliable than a smallish shield without forcefield. Try to melee with a kerghit horse archer and you'll see what I mean.
    Removing the crosshair wouldn't change anything for experienced players, but would make it very confusing and frustrating to new ones imo. It's not needed at all.
  13. Unhappy with Online Play

    Teamplay works and is already rewarding ... In battle mode, and very rarely in siege with some maps.
  14. This is so stupid

    God damn it. I even put on my proxy because it was blocked in my country due to copyrights.
    I've been epicly rickrolled :sad:
  15. 2handed weapons are too fast?

    Depends on the spear actually. I doubt a war spear can 1hit someone unless you stab their face, but an awlpike definitly can.

    About this "issue", people (especially those who have been playing since beta) need to set themselves in the shoes of a newb to really understand.
    As a first-time player, what mode would you play ? Deathmatch or team deathmatch most likely. What will you see in the most populated tdm servers ? People with 2h or polearms running around with a side swing chambered, waiting for a fool to try to attack them frontally. While hilariously easy to beat once you know how to play and pick the right weapon, this kind of play is a noob overkill.

    Let's say mr newb has a 1h sword and a shield, and is trying to fight a nord with a long axe, who of course is hurp de durp never blocking and never releasing his side swing. mr newb, seeing his opponent doesn't attack, attacks first, and of course gets chopped in half because the other guy's attack was already ready. Hence "2h too fast". It actually takes some time before you understand how to counter this, and it never really becomes easy to do with a short weapon.

    The way the animations are handled is of course guilty there, the arc of swing of polearms and 2h being much larger and allowing more turning to make the attacks faster, you don't have to aim at all, which is why they are so popular in tdm. Overall it's very confusing for a new player, as for instance it takes more time to chamber a polearm or 2h side swing than to release it, which doesn't really makes sense as the distance is much larger.
Back
Top Bottom