xtremzero的最近内容

  1. Game breaking horse slaughter in shop bug

    If you go into any shop, bring a bunch of stuff you want to your side, then slaughter one of the horses you already have, then click reset, all of the items you selected will be duplicated to your inventory for absolutely free.
  2. My thoughts on the Faction Snowball effect. Campaigns should go on forever!

    O
    Lords are too independent and oblivious in Bannerlord. They make almost no effort to cooperate defensively so basically as soon as one faction can somehow muster an army above a critical point (usually 200+) they can run into enemy territory with only small parties of 40 or so to meet them. No army is mustered in response and every lord they beat is dumped back into the world alone to be captured several times by looters and mountain bandits before they can slowly recover their modest sized party, if they ever do before they defect.

    I like the idea of smaller lord parties and lords having to cooperate on campaigns, but there needs to be better defensive cooperation. Each faction should have certain "heavyweight" lords who take leadership and muster armies in response to enemy sightings/attacks. As it stands it seems armies are only mustered for offensive campaigns.

    As well, the army system is an improvement (in theory) to the marshall system in Warband but lords don't seem to be able to cooperate outside of it. I've watched 3 40-man parties of Vlandians take turns running away from a party of 60 Battanians raiding a village. The only time individual parties reinforce one another is when they're coincidentally near each other when the battle is started. There needs to be some way for nearby lords to recognize a threat and automatically form an army if they can muster enough men to deal with it.
    Completely agree. Many times when enemy army is besieging there are 3 smaller lords just sit idling
  3. Troops stuck in the castle bug. castle bug

    go to the bug report sections and submit an actual bug report please. Nobody is gonna see it here
  4. Workshops after patch

    Opened a silver smith. ZERO
  5. Spawning with garbage equipment in "Rival Gang" quest

    You are not allowed to enter a city with full gear on. In cities You're using your civil outfit and weapon and you can change them in your equipment menu.
    second this. This is not a bug lol
  6. Resolved Dialog Stuck

    I think the problem is it pops up with persuation options
  7. Need More Info [1.0.4]Derthert has incorrect helmet

    How come Derthert has the normal helmet while other lords have the crowned helmets? ideally only the king should have the crowned helmet
  8. Need More Info Need help with bandit quest does not spawn enough bandits

    How to Reproduce: Take the quest Quest/Settlement Name (if related): Ironmonger needs help with mountain bandits Media (Screenshots & Video): Version:e1.0.4 Computer Specs: 3800x 2070super 16GB ram Basically the quest only spawns 2 squads of mountain bandits around the city and the 3rd squad...
  9. Resolved Gear comparison/ highlighted numbers gone?

    seems to be due to trade perks not functioning as intended
  10. Siege second door problem

    During sieges the besieger does not attack the 2nd door after battering ram knocks out the first one
  11. Steamrolling and how to deal with it

    I think in general we should add more things for lords to do and make declaring wars more circumstantial and costly. ideas being hunts etc
  12. Do we know how succession works in this game?

    I think somone on reddit pulled game file and found that a bunch of relationships are messed up in game. for example ira is rhegean's daughter in the encyclepedia but not in actual game files
  13. Need More Info First-person vision problem

    Can confirm happens when i have a helmet too
  14. Need More Info Massive FPS Drops During Sieges

    Known issue. I think this is due to the pathing of all the AI trying to get on ladders during sieges
  15. My thoughts on the Faction Snowball effect. Campaigns should go on forever!

    I examined situation. There are several reasons for this :

    1-There were so many defections. Today with new patch defection probability is decreased and defections are rare now. Do not forget during defection lords also take their settlements with them to new faction. Weak factions were losing their lords and settlements to strong ones this was not so frequent but even 1-2 in a year this was effecting huge.
    2-There are lords going in financial crisis stay with no money and they cannot recruit men. (will be examined tomorrow)
    3-There were big starving penalty for starving castles and towns. For each 4 missing food 1 garrison were dying. This effect is now for 8 missing food with today's patch. Because they were dying they were making sally out and losing their defensive bonus.
    4-There were so many sally outs and during sally out garrisons were losing their defensive bonus. This probability is decreased with today's patch now sally outs are rare compared to previous versions.
    5-Currently there is no war decleration mechanic to a very powerfull kingdom or making peace mechanic to get unite aganist most powerfull kingdom. (will be added in next months, not quick one)

    I continue searching for other reasons. However do not forget in Bannerlord there is no stable world even we fix these problems one faction can rule all the world without player interaction but this should take more time like 20 years maybe. We are working on that. If you want to show you effect on world is much conquer all world earlier than 1090.
    Please don't forget the bandits are frequently capturing lords due to too many bandits spawned
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