XSevSpreeX的最近内容

  1. XSevSpreeX

    Regarding lancer weapon switching

    SilentK 说:
    Hmm maybe the damage type has some unnoticed effect on that matter....
    Piercing does more damage, so perhaps that's the reason.

    @OP: What are the damage values on each of those weapons?
  2. XSevSpreeX

    about Fierdsvain

    LevonVeldspar 说:
    They came from 'cross the sea
    they ain't like you or me

    with **** in their beards
    those grubby ol' Fierds

    will scream, hack and rend
    as they steal your girlfriend

    and your prized fattened goose
    put your neck in a noose

    but then chop down the tree
    (they ain't bright y'see)

    cause they think with their axe
    'stead of learning the facts

    but that don't matter none
    in their line of fun

    they don't call it work
    a damn horde of jerks

    they'll laugh the whole time
    those goddamn Fierdswine

    and to make matters worse
    the next lines of verse

    will confirm the old tales
    that they're all hung like whales

    so perhaps in the end
    my sad sorry friend

    tis better your lass
    than your own sorry ass

    be the one that they bend o'er
    in the far west of Pendor

    for once you go green
    you'll need vaseline
    Brilliant! :lol:
  3. XSevSpreeX

    POP 3.61 patch RELEASED

    mastervillois 说:
    MadVader 说:
    mastervillois 说:
    There is this small problem of ransom. you see i made Madame Ursula a queen, then later made my myself King, but she somehow declared war against me, and i had no choice but to capture her. I want to release her but i can't because the dialogue freeze when i tell her to pay a ransom for her freedom.
    Yeah if you were wondering, it only happen with her.
    Which dialog freezes, this one by the player? Exact text and details please.
    "Very well, I will accept your ransom of X Denars.. you are free to go."

    Edit: never mind, found and fixed.
    MadVader sir, if i may kindly ask? can your highness provide me with tips on how you fixed the bug concerning the captivity and later liberation trough a hefty ransom of the then Claimant but now Queen of Ravernstein, the traiterous Madame Ursala.
    Just wait for the patch.
  4. XSevSpreeX

    POP 3.61 patch RELEASED

    For all I care the patch could wait a month. I'm still finishing a 3.51 playthrough so I haven't even started 3.6. :cool:
  5. XSevSpreeX

    So, 450 days in and I get this message...

    Falkner92 说:
    What armor is that? :shock:

    It almost looks like something out of a Final Fantasy game...
    It's the Singalian Temptress armor.
  6. XSevSpreeX

    So, 450 days in and I get this message...

    That's going in my signature. :lol:

    Well apparently, I can't get the whole image, but I got enough of it. :grin:

    Or it'll just decide to be small. I guess either way works.
  7. XSevSpreeX

    POP 3.61 patch RELEASED

    Malanthor 说:
    Yup true. I had forgotten where it showed but wasn't hard to find.

    Also I noticed that the ravenstern castle Taloncrag castle has a wrong terrain. It is green and fine when it should be snowy I assume?
    Don't know if its only my game that's messed up, but if its not maybe this too could be put into the patch if its an easy fix.

    edit: nm I saw that fenbray castle also had it so I assume its intentional, the scene were made that way or whatever. Been some time since I last played so I guess I just had forgotten.
    I'll check on this real quick. I'm still playing 3.51, by the way.

    Edit: Yes, those two castles as well as some other fiefs in that part of the map didn't have snow. All the ones that don't have snow are close to grassy areas on the map though, so I'm assuming this is intentional. I'm guessing there's a set distance that a fief has to be from a terrain before it shows with a different landscape.
  8. XSevSpreeX

    POP 3.61 patch RELEASED

    b34bb_H 说:
    I'm not shure wether my previous post was ignored or just overread, if it was ignored because it's a known bug I'm sorry to put it up again, but if not I think this should be fixed:

    Unique spawns may respawn while you have them as prisoners, I experienced this with Aeldiran, Wulfbode and Sir Boris the Raven while playing 3.6.
    I could upload a savegame if that's helpful although I released Aeldiran after he respawned as I thought it could cause a crash if I encounter him while having him as prisoner.
    Not every single post needs to be responded to.
  9. XSevSpreeX

    POP 3.61 patch RELEASED

    mr48 说:
    Oh, and another bug I've encountered is that when some kings hire a mercenary company, the mercenaries dont always join the battles the king enters. Sometimes they just sit back and watch while their employer gets butchered a few meters away.
    Don't think of it as a bug, think of it as an opportunity to weaken a current/potential enemy. :twisted:
  10. XSevSpreeX

    POP 3.61 patch RELEASED

    thethiefofdarknes 说:
    Just encountered an irritating bug. Count Ivanus was initially my vessel when he suddenly and quietly flipped back over to the kingdom of Ravernstern with 1200+ garrison in Windholm. He still had 70+ relationship with me though so it was easy for me to remedy this transgression.
    I'm not entirely positive that's a bug.
  11. XSevSpreeX

    POP 3.61 patch RELEASED

    riraito. 说:
    Edit: I just tried it again and it still happened.  I think maybe an error occurs after I win the first battle.  I briefly see a red message before the castle fight begins but it disappears before I can read it.  Afterwards, I can no longer see battle messages (e.g. milita has killed knight etc). And after I win, there is no "you have won! press tab to leave" notification.  I just press tab after waiting for a few seconds..
    What's happening there is you're getting an error code that's taking up space in your message feed. If you click on "Notes" then "Recent Messages" and scroll up far enough you'll see it. What happens when the message feed is overflowed is it'll stop showing messages, whether it's from a large amount of casualties, an error code, or anything else. It takes a couple of minutes for the feed to catch up when you get an error code. Post what the error code is so that the devs know about it.
  12. XSevSpreeX

    Garrison all units/take all units at once?

    Deadalious 说:
    AnddyiRaynor 说:
    Disband the needless one and only have few groups simple enough.
    I'm not sure what you mean, I have a max army size of 300, everytime i do battle with lords i lose a bunch and just take the freed prisoners, I have maybe 40 different types of units.
    What he means is choose which ones you actually want and disband the rest. Stick to only a couple different troops.
  13. XSevSpreeX

    Garrison all units/take all units at once?

    Not that I know of.
  14. XSevSpreeX

    POP 3.61 patch RELEASED

    burnbaby 说:
    Dunno how it's working now but free prisoners quest when you are a king and break into prisons your lords always atack you.
    That's been a bug for a pretty long time I think. It might even be bugged in Native, I can't remember.
  15. XSevSpreeX

    Interface improvement

    Beorn424 说:
    Shift click moves 10 units.
    I'm fairly certain these shortcuts are a part of vanilla Warband. I could be wrong though, it's been while since I've played vanilla and I'm not about to go back.
    Yes, those are from Native.
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