whatwhat1的最近内容

  1. 2018 Relaease Date and Happy New Year

    I am going to guess there will be some sort of beta second quarter of 2018.
  2. Has anyone else already been hoping for a Star Wars mod

    Just think of the possiblities for a Star Wars mod in Bannerlord. I feel like you could truly create some stuff similar to battlefront but you get to command troops among other things. Just imagine riding into battle on your Tonton while your rebel forces advance to take out the empire in an...
  3. Joining a Battle

    If this isn't already developed then I would love to see it. However, if it is going to delay release for a little bit I would like to get it in an update.
  4. About TW communication on release date

    That is what  I am torn about. I know bannerlord will be a good game, there is no doubt of that. But will it be worth the wait?
  5. About TW communication on release date

    At this point, I would say it hey need to just wait to give a release date. They have missed to many marks to risk missing even a highly reasonable and likely release date. I hope they do what linage 2 revolution did announcing its release date. Basically what they did was twitch con or something was coming up and 2 weeks before twitch con they began a very aggressive ad campaign. They said nothing about there release date until there little show at the convention and then announced the release was in like a week. I feel like this is very effective because they raised a lot of awareness about of there game very quickly, while keeping the hype. On top of that they made the wait feel really short. I kinda hope Bannerlord does something similar.
  6. Current state - Realism

    I think it is pretty good balance from what we have seen. I feel like some aspects of sieges are really hard to replicate into a video game because they would just ruin the game (ie. some of the time sieges lasted for weeks or even months). I really liked the balance in NW. I thought the historical material complimented the game very nicely.
  7. Speculating Delay, Lengthy Read

    First, I just want to say that I am in no way hating on Taleworlds or anyone who works there. I love their current game titles, I like the dev blogs, and I also am on the side they I would rather wait some more and  obtain a fully polished game than a buggy and 3/4 done one. However I just had to ask this question, will Taleworlds give us a little bit more insight into the problems and set backs they faced in development. I understand they can't do that right now, and I'm not saying that I want them to go into massive detail, but will they give us a description of the things that set them back and how they overcame them to get Bannerlord to release?
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