That is... a bit pretty offtopic, then, since neither the original post nor any devs implied that they are relying on mods to fix their game. "I use mods while the devs are doing it properly" and "I expect the devs to deliver a good, well adjusted and finished product in the end" are not mutually exclusive stances.
I'm sorry, but am I understanding this correctly? You believe players should not be making and using mods because it's the devs' jobs to deliver a good product and we shouldn't modify the game to have fun playing it until the Devs did their job?
Again, still not the best analogy, because that's still more like your son already playing with the baseball gear during the construction in after work hours. Sure one day he can play basketball properly as intended but until then, might as well play the sticks and stones way.
The chessboard analogy is a pretty poor comparison though, since a good game is a game you enjoyed playing. So if you end up completing the missing rules in a way that results in you having fun, it's good enough. It's the same with mods ultimately.
Hey, sorry for the question. So essentially, when we see the Devs posting and answering threads, they're doing this in their free time, rather than this being part of their tasks in any way?
Which would be cool if the first generations were more than a tedious grind. The pacing is all over the place because as is, it's more work than fun imo. The transition from early game to mid game is very iffy with essentially hardly any passive income for landless people.
That's strange, I've never seen that happen. But it's also like two months since the last time I played so maybe there have been changes since then.