Thanks for replying so fast!
kalarhan 说:
1) always copy the exact message of a error. Enable EDIT MODE to get it on your rgl_log.txt as well.
I'm sorry, but how do I enter Edit mode? Is this done in the main menu at game launch or in-world. I'm still very new to this.
Opened the rlg_log.txt and had a look, not sure what to make of it.
kalarhan 说:
main party = player party
unable to place = trying to move it to some coordinate
at coordinates = the position on the world map it was trying to pick
Yeah, I mean what the terminology means here, but I don't understand why the game would shut down.
Here's the process that confuses me:
1. I move the parties (including the main party) in such a way that they are all placed on valid, passeable terrain on the map in the editor.
2. I save map.txt and save edited parties. Then I export the .obj. I run the build.module.bat and then run the game.
3. When I open the game, i get the random placement or the error message which seems to indicate that main party (or something else?) is placed on unaccessable terrain - despite the fact that everything SHOULD work fine.
What am I missing here, am I making some obvious mistake?
And I would love to take a look at the code to backtrack, but where can i find it? I get that these are all frustrating noob questions, but I've been beating my head against this issue for hours and really want to learn whats up.