uhanich的最近内容

  1. uhanich

    SP Native [WB] Cultural Revolution Expansion v 1.00

    Caractacus 说:
    Nice mod! I tested it a moment, and i get a problem with followers: i selected their weapons and armors, but in battle they don't wear any weapons. Why? :neutral:
    uhanich 说:
    -There is a possibility to adjust a separate set of equipment for cases of siege, being trapped and other cases when a dismount fight is the only choice.
    Just talk to them, and set dismounted kit.
  2. uhanich

    SP Native [WB] Cultural Revolution Expansion v 1.00

    So, it is possible to improve continuously. That's why I decided to shift the mode status from “beta” to “release”, for there were no critical bugs. Now, the versions numeration will be started from 1.**.
    All the succeeding new versions will initially be marked as “beta”, and go to release only after all  the critical bugs have been corrected.
    I have also uploaded the source code. All my changes made hereto have been marked with comments:
    #uhanich
    #uchanich_end

    But it can be that I missed marking some infinitesimal corrections.
    From this version on, I will use python's scripts taken from the file module_my_mode_set.py of the Custom Commander mode. They haven't been used so far, but they are present. As a promise and a groundwork for future.

    There are plenty of new features ideas. And I want to reshape/do anew many things that have been done already. So, the mode will progress and develop, for the time I'm interested in doing so. For the while, I am.
  3. uhanich

    SP Native [WB] Cultural Revolution Expansion v 1.00

    New 0.17 version available
    0.17
    You MUST start a new game.
    -[ADD] Possibility to switch on/off the “mini map” during your fight (button “M” on a keyboard);
    -[ADD] Dismounted pikemen afflict a double damage to horses and mounted warriors;
    -[CHANGE] Automatic sale window has been redesigned in whole. Now all items in this window can be moved, just the same way you do it in your inventory. A new option, - now you can reserve a space either in the upper or in the lower part of the inventory, where, according to your preferences, you would keep items “not for sale” (books, food etc). 
    -[FIX] The critical bug of  version 0,16 has been corrected;
    -[FIX]  Lords “nudism” cure has been completed;
    -Multiple minor corrections and code optimization have been introduced. 
    0.16
    You MUST start a new game.
    -[ADD] If you play as a faction vassal or have established your own kingdom, your knowledge of this particular faction culture will rise by 1% each day;
    -[ADD] Books, being read 100%, increase culture knowledge. Information details has been added to each book description;
    -[ADD]  Particular faction knowledge increases, in a certain proportion, speed of the player's party  movement across landscapes that are “native” to this faction. (For instance, 100% of knowledge give 30% of acceleration );
    -[ADD] All other partys movement speed depend on their culture. (They move 10% faster across their native landscapes);
    -[ADD]Damage received and damage delivered by regular troops of a player depend, in a certain proportion, on their faction culture knowledge level. (100% of a culture knowledge will reduce the received damage by 25%, and increase the delivered damage as well);
    -[ADD] Damage received by a player, his/her NPC and followers depends, in a certain proportion, on general knowledge of all the six cultures (100% knowledge of all six cultures will reduce the received damage by 60%);
    -[ADD] Damage caused/delivered by a player, his/her NPC and followers depends, in a certain proportion, on a general knowledge of a particular culture, a weapon type that the damage is caused with, and a fighting mode (either mounted or dismounted). 100% of a particular culture knowledge will increase the caused damage by 50%; 
    The information on damage bonus has been added to arms/weapons descriptions;
    -[ADD] Learning poetry increases a culture knowledge by 10%. (There is no any certain  connection between a particular culture and a particular poem, so allocation of pairs “a poem – a culture” has been done generally at random);
    -[ADD] Marriage adds 20% to the spouse faction culture knowledge;
    -[ADD] Information of bonuses, reflected in a factions knowledge report, has obtained some new features;
    -[CHANGE] Now the game time can be accelerated considerably, just to make some sense of this feature, for, as it turned out, the original M&B could boast with a similar feature (Ctrl + Space). So now, it will take you not more than 10 seconds to travel across the global map from one corner to another.

    -[CHANGE] The penalty formula estimation of units keeping and upgrading, which used to depend on a relation with a certain faction, has been changed. Now, PRICE of keeping & upgrading = Basic PRICE + N% of  Basic PRICE, where N equals Relation with a faction(%) “minus” Knowledge of the faction culture(%).  So, the payment to your units,  which belong to a culture of a hostile faction, is still much bigger, but not that astronomic price you had to pay earlier. Now it will be two times  bigger, in the worst case.
    -[CHANGE] Full rebalance of all units (Special thanks to Vlad Kosichka for drawing attention to archers status disbalance. I wouldn't spot it myself.) ;
    -[CHANGE] Now, upgrading units to personal guards is only possible with the player's permission (You can postpone the decision for a day);
    -[CHANGE] Special units of cities and castles are not trained “for one second”. Now, it takes six hours to train one warrior.  Newly trained ones can be taken by a “dialog window”, if party size permits. You can also place/add some units in a queue  for training;

    -[FIX] The error has been corrected that allowed you to get into a city just having asked “to meet somebody”;
    -[FIX]  The error has been corrected that  allowed you to evade fighting with enemy troops attacking your party when “accelerated time” mode was on.
    -[FIX] The steppe bandits troops has been properly manned.
    -[FIX] Female NPC and Female Main Character do not increase your party morale as they used to do;
    -[FIX] Personal guard number limit has been corrected;
    -[FIX] Incomplete displaying of bandits development line has been corrected in the automatic upgrading mode;
    -[FIX] The error has been eliminated, that bonuses size was incorrectly displayed in a culture knowledge report. 
  4. uhanich

    SP Native [WB] Cultural Revolution Expansion v 1.00

    If you find any errors or inaccuracies in the English text description, please let me know by PM.

    Unfortunately my English is not good, so please try to formulate questions accurately as possible and easier. And preferably without slang.
    Thanks in advance.
  5. uhanich

    SP Native [WB] Cultural Revolution Expansion v 1.00

    Mode creator: uhanich Game version: Warband 1.153 Mod version: 1.00 Language: Russian, English (subject to error) Homepage (Russian) Download 18mb Download source Key features: New line of the unique player followers. Learning cultures of Calradian nations. As the game progresses on, a...
  6. uhanich

    Beta Patch 1.157 - Patch pre-release! Steam release on Wednesday.

    I apologize in advance for my English (google translate)
    Please add get_party_ai_current_target_position operation, to determine point of destination players party.
    Currently available only get_party_ai_current_object, but it only works if the destination is a party, аnd determine the exact position of players party target on the global map is impossible.
    I apologize if i did write to the incorrect place, but I have not found other ways to contact the developers on this issue.
  7. uhanich

    [S] Light&Darkness - Heroes of Calradia. Upgrade to v1.040 (Jun. 6, 2013)

    Sorry for my English.
    I found one nasty bug:
    When I try to learn a new skill at one of the companion, he said that it would take 72 hours, but actually counter counts the DAYS.
    I hope in the near patch this will be fixed.

    P.S. Great and unique mod. Thanks a lot. And we are waiting for a new chapter :wink:
  8. uhanich

    SP Other Realm of freedom(自由王国). for M&B Warband 1.143

    Hello
    Folder language does not contain folders eng.
    How can I get English in your mod.

    Thanks in advance. And sorry for my english (google translate :???:)
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