That's not true, it runs surprisingly well, the performance impact is fully acceptable on modern GPUs (tested on GF8600GT).Feragorn said:The engine is dying trying to do all of that. I'd rather not.
Second video doesnt show how it runs with active players and bots.
Tatars heads have custom geometry and manipulators which is essential. Putting an Asian face texture on standard native head just won't look good.Hofiko said:Errr... Daedalus, you can just add few Asian faces for men, and replace Tatars with women
dia151 said:yea, its like a whole new level of awsomeness
if only you could implement atleast a tiny bit of rpg elements maybe atleast simple level uping and incrising wpf points, buying armours and developing other skills desnt even have to exist incrising wpp would be fine
trueten said:Are there any hot-keys for the circular menu?
It has already been discussed in this thread. No, it is not the the official expansion. The expansion is developed by ukrainian Sich Studios and russian Snowball Studios. This mod is made by players for players and is 100% free. It was developed since august 2006 using M&B beta v0.751.Hinkel84 said:Is this the same mod, as for the new M&B expansion?
Cause its the same name.
Fixed. It was just a temporary problem that last for only few minutes. It was linked with uploading new data to server and due to my poor internet connection some files were omitted.AoC said:Missed it , still searching by value show incorrect data (some players are missed like Raepsf, some have incorrect value like ZlicedBacon).
Two posts above:AoC said:I think that it's ****ed up somehow. Just to show:
Darsson 1.1 5.00 5 0
Carlotto 0.1 5.00 5 0
nK_Gravish 2.0 21.50 43 2
ZlicedBacon 61.1 9.67 58 6
Baron_Wolfgang_von_Stadler 48.6 8.25 33 4
Value don't work at all[should be(KR^1.2*Frags)/10]
The formula you wrote is not valid anymore. Now the score depends on who you kill....you get a MUCH higher score for killing a good player than a poor one.
That's not true actually, you get a MUCH higher score for killing a good player than a poor one. However in long term statistics it influences the ranking very slightly because players are quite fair in fact. You can see a big difference only in daily stats where someone with just a few kills occupies the first place.I could defeat a fantastic player at minute-long single combat, while anyone swinging a great long axe would get the same out of it by killing a random player while spamming LMB.
Weapon recognition depends on the icon showed by game in messages. Lance is lance however most kills from horseback is made using some kind of spear and the game show spear icon instead of horseback kill. I hope it will get fixed in the next patch.Styo said:A Spear is not a lance?
Unfortunately all of this is not included in logs. The only way I can add new factors is a support from game developers.CrimsonShroud said:Some other stats I would find interesting are the number of team kills a player both causes and is a victim of. And, I'm not sure if it's possible, but total damage done and received would be interesting too. Just some thoughts.